// Token: 0x0600259B RID: 9627 RVA: 0x000AF76F File Offset: 0x000AD96F private void OnServerGameOver(Run run, GameResultType result) { if (result == GameResultType.Unknown) { base.Grant(); } }
public async Task <IActionResult> Edit(int id, [Bind("Id,KeyCode,Type")] GameResultType gameResultType) { if (id != gameResultType.Id) { return(NotFound()); } if (ModelState.IsValid) { try { _context.Update(gameResultType); await _context.SaveChangesAsync(); } catch (DbUpdateConcurrencyException) { if (!GameResultTypeExists(gameResultType.Id)) { return(NotFound()); } else { throw; } } return(RedirectToAction(nameof(Index))); } return(View(gameResultType)); }
// Token: 0x06002781 RID: 10113 RVA: 0x000AAB98 File Offset: 0x000A8D98 private void OnServerGameOver(Run run, GameResultType result) { if (run is WeeklyRun && result == GameResultType.Won) { base.Grant(); } }
// Token: 0x060021A8 RID: 8616 RVA: 0x0009E640 File Offset: 0x0009C840 public void SetDisplayData(GameEndReportPanelController.DisplayData newDisplayData) { if (this.displayData.Equals(newDisplayData)) { return; } this.displayData = newDisplayData; if (this.resultLabel) { GameResultType gameResultType = GameResultType.Unknown; if (this.displayData.runReport != null) { gameResultType = this.displayData.runReport.gameResultType; } string token; if (gameResultType != GameResultType.Lost) { if (gameResultType != GameResultType.Won) { token = "GAME_RESULT_UNKNOWN"; } else { token = "GAME_RESULT_WON"; } } else { token = "GAME_RESULT_LOST"; } this.resultLabel.text = Language.GetString(token); } RunReport runReport = this.displayData.runReport; RunReport.PlayerInfo playerInfo = (runReport != null) ? runReport.GetPlayerInfoSafe(this.displayData.playerIndex) : null; this.SetPlayerInfo(playerInfo); RunReport runReport2 = this.displayData.runReport; int num = (runReport2 != null) ? runReport2.playerInfoCount : 0; this.playerNavigationController.gameObject.SetActive(num > 1); this.playerNavigationController.SetDisplayData(new CarouselNavigationController.DisplayData(num, this.displayData.playerIndex)); ReadOnlyCollection <MPButton> elements = this.playerNavigationController.buttonAllocator.elements; for (int i = 0; i < elements.Count; i++) { MPButton mpbutton = elements[i]; RunReport.PlayerInfo playerInfo2 = this.displayData.runReport.GetPlayerInfo(i); CharacterBody bodyPrefabBodyComponent = BodyCatalog.GetBodyPrefabBodyComponent(playerInfo2.bodyIndex); Texture texture = bodyPrefabBodyComponent ? bodyPrefabBodyComponent.portraitIcon : null; mpbutton.GetComponentInChildren <RawImage>().texture = texture; mpbutton.GetComponent <TooltipProvider>().SetContent(TooltipProvider.GetPlayerNameTooltipContent(playerInfo2.name)); } this.selectedPlayerEffectRoot.transform.SetParent(this.playerNavigationController.buttonAllocator.elements[this.displayData.playerIndex].transform); this.selectedPlayerEffectRoot.gameObject.SetActive(false); this.selectedPlayerEffectRoot.gameObject.SetActive(true); this.selectedPlayerEffectRoot.offsetMin = Vector2.zero; this.selectedPlayerEffectRoot.offsetMax = Vector2.zero; this.selectedPlayerEffectRoot.localScale = Vector3.one; }
public void StopGame(GameResultType type) { if (Game != null) { dbService.GameEnd(Game, gameResultType: type); StopGameInternal(); } }
public void Add(GameResultType result, int x) { if (results.ContainsKey(result)) { Remove(result); } results.Add(result, x); }
private static void Run_OnServerGameOver(Run obj, GameResultType resultType) { if (ShowMsg.Value) { TimeSpan time = TimeSpan.FromSeconds(timeSavedTotal); string hms = time.ToString(@"h\:mm\:ss"); SendBroadcast($"Total time saved this run: {hms}"); timeSavedTotal = 0; } }
// Token: 0x060028C4 RID: 10436 RVA: 0x000ACF42 File Offset: 0x000AB142 private void OnServerGameOver(Run run, GameResultType gameResultType) { if (gameResultType == GameResultType.Won) { if (this.runOk && !this.failed) { base.Grant(); } this.runOk = false; } }
public static string Description(GameResultType gameResultType) { string result; if (_gameresulttypedesc.TryGetValue(gameResultType, out result)) { return(result); } return(string.Empty); }
public void StopGame(GameResultType type) { if (!IsGameRun) { return; } IsGameRun = false; scoreBoardService.CloseScoreBoard(); detectionService.StopDetection(); drawService.ProjectionClear(); dbService.GameEnd(Game, gameResultType: type); }
private GameResultType GetGameResultType(GameResultType existsForecast, GameResultType forecast) { switch (existsForecast) { case GameResultType.Defeat: case GameResultType.RefundOrCancellation: case GameResultType.Win: return(existsForecast); default: return(forecast); } }
public void GameEnd(Game.Game game, GameResultType gameResultType = GameResultType.NotDefined, Player winner = null) { GameSaveEndTimeStamp(game); if (gameResultType == GameResultType.Aborted || gameResultType == GameResultType.Error) { StatisticUpdateAllPlayersSetGameResultAbortedOrError(game.Id, gameResultType); } else if (winner != null) { StatisticUpdateAllPlayersSetGameResultForWinnersAndLosers(game.Id, winner.Id); } }
// Token: 0x06001CF3 RID: 7411 RVA: 0x00086C80 File Offset: 0x00084E80 private static void OnServerGameOver(Run run, GameResultType result) { if (result != GameResultType.Lost) { foreach (PlayerStatsComponent playerStatsComponent in PlayerStatsComponent.instancesList) { if (playerStatsComponent.playerCharacterMasterController.isConnected) { StatSheet currentStats = playerStatsComponent.currentStats; PerBodyStatDef totalWins = PerBodyStatDef.totalWins; GameObject bodyPrefab = playerStatsComponent.characterMaster.bodyPrefab; currentStats.PushStatValue(totalWins.FindStatDef(((bodyPrefab != null) ? bodyPrefab.name : null) ?? ""), 1UL); } } } }
public void StopGame(GameResultType type) { if (Game != null) { if (type == GameResultType.Aborted && Game.Points == GamePoints.Free) // todo ugly { Game.Result = GameResultType.NotDefined; } else { Game.Result = type; } StopGameInternal(); } }
// Token: 0x060019BC RID: 6588 RVA: 0x0007ACE4 File Offset: 0x00078EE4 public static RunReport Generate([NotNull] Run run, GameResultType resultType) { RunReport runReport = new RunReport(); runReport.gameModeIndex = GameModeCatalog.FindGameModeIndex(run.gameObject.name); runReport.seed = run.seed; runReport.snapshotTime = Run.FixedTimeStamp.now; runReport.gameResultType = resultType; runReport.ruleBook.Copy(run.ruleBook); runReport.playerInfos = new RunReport.PlayerInfo[PlayerCharacterMasterController.instances.Count]; for (int i = 0; i < runReport.playerInfos.Length; i++) { runReport.playerInfos[i] = RunReport.PlayerInfo.Generate(PlayerCharacterMasterController.instances[i]); } runReport.ResolveLocalInformation(); return(runReport); }
public void GameEnd(Domain.Game game, Player winner = null, GameResultType gameResultType = GameResultType.NotDefined) { var gameEndTimestampQuery = $"UPDATE [{Table.Games}] SET [{Column.EndTimestamp}] = '{DateTime.Now}' " + $"WHERE [Id] = {game.Id}"; ExecuteNonQueryInternal(gameEndTimestampQuery); if (gameResultType == GameResultType.Aborted || gameResultType == GameResultType.Error) { StatisticUpdateAllPlayersSetGameResultAbortedOrError(game.Id, gameResultType); } else if (winner != null) { StatisticUpdateAllPlayersSetGameResultForWinnersAndLosers(game.Id, winner.Id); } }
public static string GetColor(GameResultType gameResultType) { switch (gameResultType) { case GameResultType.Expectation: return("#6c757d"); case GameResultType.Win: return("#28a745"); case GameResultType.Defeat: return("#dc3545"); case GameResultType.RefundOrCancellation: return("#ffc107"); default: return("#343a40"); } }
private void Run_OnServerGameOver(Run run, GameResultType gameResultType) { if (gameResultType == GameResultType.Unknown || gameResultType == GameResultType.Won) { float multiplier = difconfigs[(int)run.selectedDifficulty]; float lunarcoins = (run.stageClearCount * multiplier) - 5f; if (lunarcoins > 0) { uint totalcoins = Convert.ToUInt32(Math.Ceiling(lunarcoins)); for (int i = 0; i < NetworkUser.readOnlyInstancesList.Count; i++) { NetworkUser networkUser = NetworkUser.readOnlyInstancesList[i]; if (networkUser && networkUser.isParticipating) { networkUser.AwardLunarCoins(totalcoins); } } } } }
/// <summary> /// /// </summary> /// <param name="team">Team</param> /// <param name="opponent">Team</param> /// <param name="teamPF">int</param> /// <param name="oppPF">int</param> /// <param name="isHomeGame">bool</param> public GameResult(Team opponent, int teamPF, int oppPF, bool isHomeGame) { this.opponent = opponent; this.teamPF = teamPF; this.oppPF = oppPF; this.isHomeGame = isHomeGame; if (teamPF > oppPF) { gameResultType = GameResultType.Win; } else if (oppPF > teamPF) { gameResultType = GameResultType.Loss; } else { gameResultType = GameResultType.Tie; } SetName(); }
public static string GetCssClassForTable(GameResultType gameResultType) { switch (gameResultType) { case GameResultType.Expectation: return(""); case GameResultType.Win: return("table-success"); case GameResultType.Defeat: return("table-danger"); case GameResultType.RefundOrCancellation: return("table-warning"); default: return(""); } }
private decimal CalculateResult(decimal betValue, GameResultType forecastGameResultType, double forecastCoefficient) { switch (forecastGameResultType) { case GameResultType.Expectation: return(betValue); case GameResultType.Win: return(betValue * (decimal)forecastCoefficient); case GameResultType.Defeat: return(betValue * -1); case GameResultType.RefundOrCancellation: return(betValue); default: throw new ArgumentOutOfRangeException(nameof(forecastGameResultType), forecastGameResultType, null); } }
public void TriggerGameResult(GameResultType result) { Debug.Log("Trigger Game Result : " + result.ToString()); catPageManager = Instantiate(catPageManagerPrefab); catPageManager.SetResoucre(gameResultSources.Home_Cat_Clip, gameResultSources.Go_Cat_Clip, gameResultSources.Error_Cat_Clip, gameResultSources.NextScene); switch (result) { case GameResultType.Finished: if (gameResultSources.gameFinishEventType == GameFinishEventType.Home) { catPageManager.SetGoCatPageInfo(GoCatPageManager.GoCatType.AlphaBG_Cat_HomeBtn); } else if (gameResultSources.gameFinishEventType == GameFinishEventType.NextSceneInstantly) { Debug.Log("直接進到下一關囉"); SceneManager.LoadScene(gameResultSources.NextScene); } break; case GameResultType.Fail: if (gameResultSources != null) { if (gameResultSources.gameFailEventType == GameFailEventType.ClickGoToReload) { catPageManager.SetGoCatPageInfo(GoCatPageManager.GoCatType.NotBG_Cat_GoBtn); } } break; } }
private void HandleDoTurn(int x, int y) { if (_boardData.Cells[x, y].cellOwner == CellOwner.None) { _boardData.SetCellOwner(x, y, _firstPlayerTurn ? CellOwner.First : CellOwner.Second); } _first.OnDoTurn -= HandleDoTurn; _second.OnDoTurn -= HandleDoTurn; if (CheckEndGame()) { GameResultType = ReversiRules.GetGameResultType(_boardData.Cells); GameEvents.Instance.SendEndGame(); return; } if (ReversiRules.GetPossibleTurns(_boardData.Cells, !_firstPlayerTurn).Count > 0) { _firstPlayerTurn = !_firstPlayerTurn; } StartTurn(); }
private void Run_OnServerGameOver(Run arg1, GameResultType arg2) { var t = Time.time; foreach (KeyValuePair <Int32, List <Int32> > kv in this.bodyHistory) { base.Logger.LogWarning(kv.Key.ToString()); foreach (QueryInfo q in this.queries) { var context = new QueryContext { curTime = t, maxTime = t, minTime = t, runningTotal = 0f }; foreach (Int32 body in kv.Value) { if (this.damageStamps.ContainsKey(body)) { foreach (DamageStamp stamp in this.damageStamps[body]) { if (!q.condition(context, stamp)) { continue; } context = q.addDamageEnd(context, stamp); } } } base.Logger.LogInfo(q.prefix + q.calcDamageEnd(context)); } } }
private void StatisticUpdateAllPlayersSetGameResultAbortedOrError(int gameId, GameResultType gameResultType) { var playersGameStatisticsResultQuery = $"UPDATE [{Table.Statistic}] SET [{Column.GameResult}] = {(int) gameResultType} " + $"WHERE [{Column.Id}] IN (SELECT [{Column.Id}] FROM [{Table.Statistic}] AS [S] " + $"INNER JOIN [{Table.GameStatistic}] AS [GS] " + $"ON [GS].[{Column.Game}] = {gameId} " + $"AND [GS].[{Column.Statistic}] = [S].[{Column.Id}])"; ExecuteNonQueryInternal(playersGameStatisticsResultQuery); }
public void Remove(GameResultType result) { results.Remove(result); }
private void OnServerGameOver(Run arg1, GameResultType arg2) { Logger.LogError($"====================================== CLEAR"); Players.Clear(); }
private void Run_BeginGameOver(On.RoR2.Run.orig_BeginGameOver orig, Run self, GameResultType gameResultType) { On.RoR2.Run.Update -= Run_Update; Time.timeScale = 1.0f; orig.Invoke(self, gameResultType); }
public TicTacToeResult(GameResultType type, string winnerName, string winningCoordinates) { Type = type; WinnerName = winnerName; WinningCoordinates = winningCoordinates; }