public RestDTO GetByID(int id) { try { GameRecordService service = new GameRecordService(); GameRecordModel businessLayerResponseModel = service.RetrieveByID(id); if (businessLayerResponseModel == null) { return(new RestDTO(404, "Game Not Found", null)); } List <Object> data = new List <Object>(); data.Add(businessLayerResponseModel); return(new RestDTO(200, "OK", data)); } catch (Exception) { return(new RestDTO(500, "System Error", null)); } }
public RestDTO GetByName(string name) { try { GameRecordService service = new GameRecordService(); List <Object> data = service.RetrieveByUser(name); if (data.Count == 0) { return(new RestDTO(404, "User not found", null)); } return(new RestDTO(200, "OK", data)); } catch (Exception) { return(new RestDTO(500, "System Error", null)); } }
public ActionResult HandleCellClick(string cell) { try { Logger.Info("Entering GameController.HandleCellClick()"); GameService gameService = new GameService(); string[] coords = cell.Split(','); // determine which cell was clicked Bundle.Row = Convert.ToInt32(coords[0]); Bundle.Column = Convert.ToInt32(coords[1]); Logger.Info("Values parsed " + Bundle.Row + "," + Bundle.Column); if (Bundle.Board.Grid[Bundle.Row, Bundle.Column].isFlagged == false) { // update board int result = gameService.Update(Bundle); // if the player won if (result == 2) { // instantiate service GameRecordService archiveService = new GameRecordService(); // pass control to service archiveService.Archive(new GameRecordModel(-1, Bundle.User, Bundle.Difficulty, Bundle.Timer.ToString())); Logger.Info("Game Won!"); return(View("gameWon", Bundle)); } // if the player lost else if (result == 1) { Logger.Info("Game Lost!"); return(View("gameLost", Bundle)); } // otherwise else { Bundle.Timer = DateTime.Now - Bundle.StartTime; Logger.Info("Game Continues"); //return PartialView("_board", Bundle); return(View("gameBoard", Bundle)); } } else { Bundle.Timer = DateTime.Now - Bundle.StartTime; Logger.Info("Can't reveal flagged cell"); return(View("gameBoard", Bundle)); //return PartialView("_board", Bundle); } } // handle exceptions catch (Exception e) { // log error Logger.Error("Exception in GameController.HandleCellClick(): " + e.Message); // return generic error page return(View("Exception")); } }