private static bool PatchReplays() { Replays.m_Path = Path.Combine(GamePersistentPath.GetPersistentDataDirectory(), Replays.REPLAYS_DIRECTORY); Utils.TryToCreateDirectory(Replays.m_Path); Replays.m_Path = Path.Combine(Replays.m_Path, "modded"); Utils.TryToCreateDirectory(Replays.m_Path); Replays.m_PathForPublicDisplay = Path.Combine(GamePersistentPath.GetCensoredPersistentDataDirectory(), Replays.REPLAYS_DIRECTORY); return(!ptfInstance.modCheated); }
public static void setReplaysModded() { if (GamePersistentPath.GetPersistentDataDirectory() == null) { return; } Replays.m_Path = Path.Combine(GamePersistentPath.GetPersistentDataDirectory(), Replays.REPLAYS_DIRECTORY); Replays.m_Path = Path.Combine(Replays.m_Path, "modded"); Utils.TryToCreateDirectory(Replays.m_Path); }
public static void setReplaysVanilla() { Replays.m_Path = Path.Combine(GamePersistentPath.GetPersistentDataDirectory(), Replays.REPLAYS_DIRECTORY); }