Пример #1
0
    void Awake()
    {
        Time.timeScale = 1;

        if (_instance == null)
        {
            _instance = new GameManagerScript();
        }

        GameObject[] gameManagers = GameObject.FindGameObjectsWithTag("GameManager");

        if (gameManagers.Length > 1)
        {
            Destroy(this.gameObject);
        }

        DontDestroyOnLoad(this.gameObject);

        spawnPosition = new Vector3(27f, -0.88f, 28.5f);

        gameOverScript = GameObject.FindGameObjectWithTag("GameOverManager").GetComponent<GameOverScript>();
        playerGameObject = GameObject.FindGameObjectWithTag("Player");
        checkpointScript = GameObject.FindGameObjectWithTag("Checkpoint").GetComponent<CheckPointScript>();

        if (gameOverScript != null)
        {
            gameOverScript.HideGameOverScreen();
        }

        if (checkpointScript.checkpointPassed)
        {
            spawnPosition = checkpointScript.initialSpawnPosition;
        }

        /*if (!CharacterThirdPerson.gameHasRestarted)
        {
            playerGameObject.transform.position = spawnPosition;
        }*/
    }
Пример #2
0
 public void RestartScene()
 {
     gameOverScript.HideGameOverScreen();
     SceneManager.LoadScene(0);
 }