public void GameOver(bool playerWon) { createMazePanel.gameObject.SetActive(false); createNewMazeButtonPanel.gameObject.SetActive(false); gameOverCanvas.gameObject.SetActive(true); gameOverCanvas.GameOver(playerWon); }
private void OnCollisionEnter(Collision collision) { if (collision.gameObject.tag == "Player") { audioSource.Stop(); collision.gameObject.SetActive(false); gameOverCanvas.GameOver("sayonara"); } }