public void HandleInput( Vector2 touchPoint, GameOrchestrator orchestrator) { if (_rateMeDialog.ShouldShowDialog) { _rateMeDialog.HandleInput(touchPoint); } else { if (_playDrawingInfos.HitBox((int)_playTextSize.X, (int)_playTextSize.Y) .Contains(touchPoint)) { orchestrator.SetGameState(); } else if (_fartDrawingInfos.HitBox((int)_fartTextSize.X, (int)_fartTextSize.Y) .Contains(touchPoint)) { _soundManager.PlayFart(); } else if (_scoreDrawingInfos.HitBox((int)_scoreTextSize.X, (int)_scoreTextSize.Y) .Contains(touchPoint)) { orchestrator.SetScoreState(); } else if (_aboutDrawingInfos.HitBox((int)_aboutTextSize.X, (int)_aboutTextSize.Y) .Contains(touchPoint)) { orchestrator.SetAboutState(); } } }
private void TryMovingPhase() { if (GameOrchestrator.Phase == GameOrchestrator.GamePhase.LearnActions && fedGrass && fedCarrot && fedChicken && fedSelf) { GameOrchestrator.NextPhase(); } }
static void Main(string[] args) { var console = new ConsoleStream(); var orchestrator = new GameOrchestrator(console, console); orchestrator.Start(); }
public void HandleInput(GameOrchestrator orchestrator) { if (_currentTextId < _scoreInfos.Count - 1) { return; } orchestrator.SetMenuState(); }
void OnAttacked(float amount) { Health -= amount; if (Health < 0) { Instantiate(deathEffect, transform.position, Quaternion.identity); GameOrchestrator.MrBiscuitsKilled(); Utility.PhysicalDestroy(gameObject); } }
// This orchestrator initialisation should not be necessary when using an IoC container but for now will do private IGameOrchestrator GetNewGameOrchestrator() { var randomNumberGeneratorService = new RandomNumberGeneratorService(); var handMovementService = new HandMovementService(randomNumberGeneratorService); var handsPlayFactory = new HandsPlayFactory(handMovementService); var gamePlayerFactory = new GamePlayerFactory(); var handsPlayResolverService = new HandsPlayResolverService(); var gameOrchestrator = new GameOrchestrator(gamePlayerFactory, handsPlayFactory, handsPlayResolverService); return(gameOrchestrator); }
private void Awake() { if (Instance == null) { Instance = this; DontDestroyOnLoad(gameObject); } else { Destroy(gameObject); } }
void OnTriggerEnter(Collider col) { if (col.CompareTag("EscapePoint") && GameObject.FindGameObjectWithTag("MrBiscuits4") != null) { GameOrchestrator.NextPhase(); Utility.PhysicalDestroy(gameObject); } if (col.CompareTag("MrBiscuits4") && !col.transform.parent.GetComponent <SuperBiscuitsController>().isFeeding) { GameOrchestrator.PlayerKilled(); Utility.PhysicalDestroy(gameObject); } }
void OnFedItem(InventorySlot.ItemType type) { timesFed++; if (timesFed == 3 && CompareTag("MrBiscuits2")) { GameOrchestrator.NextPhase(); } if (timesFed >= foodToEvolve) { GameOrchestrator.NextPhase(); } Health = 1f; }
public void GivenTwoBots_WhenGameIsPlayed_BotsFinishInExpectedPositions() { var inputStream = Substitute.For <IInputStream>(); var outpuStream = Substitute.For <IOutputStream>(); var gameOrchestrator = new GameOrchestrator(inputStream, outpuStream); inputStream.ReadLine().Returns("5 5", "1 2 N", "LMLMLMLMM", "3 3 E ", "MMRMMRMRRM", ""); gameOrchestrator.Start(); outpuStream.Received().WriteLine(Arg.Is <string>("Position x:1 y:3 direction:N")); outpuStream.Received().WriteLine(Arg.Is <string>("Position x:5 y:1 direction:E")); }
void Start() { messagePanel = GameObject.Find("MessagePanel").GetComponent <RectTransform>(); goalText = GameObject.Find("GoalText").GetComponent <Text>(); _instance = this; if (PlayerPrefs.HasKey("level") && PlayerPrefs.GetInt("level") > 0) { int level = PlayerPrefs.GetInt("level"); for (int i = 0; i < level; ++i) { NextPhase(onlyLog: i < level - 1); } } else { EnterPhase(GamePhase.LearnActions); } ScreenFader.FadeIn(); }
public MainMenuPage( AssetsLoader assetsLoader, GameOrchestrator gameOrchestrator, IScreenTransformationMatrixProvider matrixScaleProvider, ILocalizedStringsRepository localizedStringsRepository, RateMeDialog rateMeDialog, ISettingsRepository settingsRepository) { _backgroundRectangle = new Rectangle(0, 0, matrixScaleProvider.VirtualWidth, matrixScaleProvider.VirtualHeight); var titleFont = assetsLoader.TitleFont; _writingFont = assetsLoader.WritingFont; _rateMeDialog = rateMeDialog ?? throw new ArgumentNullException(nameof(rateMeDialog)); const string titleText = "RELLOW"; _title = new FloatingText( titleText, new DrawingInfos() { Position = new Vector2(matrixScaleProvider.VirtualWidth / 2f, 250f), Origin = titleFont.GetTextCenter(titleText), OverlayColor = _foregroundColor }, titleFont); var playText = localizedStringsRepository.Get(GameStringsLoader.PlayStringKey); _playButton = new FloatingTextButton( playText, new DrawingInfos() { Position = new Vector2(matrixScaleProvider.VirtualWidth / 2f, 850f), Origin = _writingFont.GetTextCenter(playText), OverlayColor = _foregroundColor }, _writingFont, () => { gameOrchestrator.SetGameState(); }); var aboutText = localizedStringsRepository.Get(GameStringsLoader.AboutStringKey); _aboutButton = new FloatingTextButton( aboutText, new DrawingInfos() { Position = new Vector2(matrixScaleProvider.VirtualWidth / 2f, 1150f), Origin = _writingFont.GetTextCenter(aboutText), OverlayColor = _foregroundColor }, _writingFont, () => { gameOrchestrator.SetAboutState(); }); var currentScore = settingsRepository.GetOrSetInt(Definitions.SCORE_KEY, 0); _scoreText = $"{localizedStringsRepository.Get(GameStringsLoader.ScoreStringKey)}:{currentScore}"; _scoreDrawingInfos = new DrawingInfos() { Position = new Vector2(matrixScaleProvider.VirtualWidth / 2f, matrixScaleProvider.VirtualHeight - 250f - 200f), Origin = _writingFont.GetTextCenter(_scoreText), OverlayColor = _scoreColor, Scale = 0.5f }; }