public static void SetLabelIcon(this GameObject go, GameObjectLabelIconType iconType) { #if UNITY_EDITOR SetIcon (go, GetIconTexture (0, (int) iconType)); #endif }
public static void SetLabelIcon(this GameObject go, GameObjectLabelIconType iconType) { #if UNITY_EDITOR SetIcon(go, GetIconTexture(0, (int)iconType)); #endif }