public static void SetSmallImageIcon(this GameObject go, GameObjectImageIconType iconType) { #if UNITY_EDITOR SetIcon (go, GetIconTexture (0 + 8, (int) iconType)); #endif }
public static void SetLargeImageIcon(this GameObject go, GameObjectImageIconType iconType) { #if UNITY_EDITOR SetIcon(go, GetIconTexture(0 + 8 + 16, (int)iconType)); #endif }