internal void OnCmdRequestInternal(Cmd.ReceivedRequest request)
 {
     GameObjectDelegates.DispatchWithErrorHandling(new Cmd.RequestResponder(entityManager, entity, request), cmdDelegates, logger);
 }
 internal void OnCmdResponseInternal(Cmd.ReceivedResponse response)
 {
     GameObjectDelegates.DispatchWithErrorHandling(response, cmdDelegates, logger);
 }
Пример #3
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 public void OnSecondEventEvent(global::Improbable.Gdk.Tests.NonblittableTypes.SecondEventPayload payload)
 {
     GameObjectDelegates.DispatchWithErrorHandling(payload, SecondEventDelegates, logDispatcher);
 }
 public void OnEvtEvent(global::Improbable.Gdk.Tests.ComponentsWithNoFields.Empty payload)
 {
     GameObjectDelegates.DispatchWithErrorHandling(payload, EvtDelegates, LogDispatcher);
 }
Пример #5
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 internal void OnDeleteEntityResponseInternal(DeleteEntity.ReceivedResponse receivedResponse)
 {
     GameObjectDelegates.DispatchWithErrorHandling(receivedResponse, deleteEntityDelegates,
                                                   logDispatcher);
 }
Пример #6
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 internal void OnEntityQueryResponseInternal(EntityQuery.ReceivedResponse receivedResponse)
 {
     GameObjectDelegates.DispatchWithErrorHandling(receivedResponse, entityQueryDelegates,
                                                   logDispatcher);
 }
Пример #7
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 internal void OnReserveEntityIdsResponseInternal(ReserveEntityIds.ReceivedResponse receivedResponse)
 {
     GameObjectDelegates.DispatchWithErrorHandling(receivedResponse, reserveEntityIdsDelegates,
                                                   logDispatcher);
 }
Пример #8
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 public void OnFirstEventEvent(global::Improbable.Gdk.Tests.BlittableTypes.FirstEventPayload payload)
 {
     GameObjectDelegates.DispatchWithErrorHandling(payload, FirstEventDelegates, LogDispatcher);
 }
Пример #9
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 public void OnMyEventEvent(global::Improbable.Gdk.Tests.AlternateSchemaSyntax.RandomDataType payload)
 {
     GameObjectDelegates.DispatchWithErrorHandling(payload, MyEventDelegates, LogDispatcher);
 }
 internal void OnSecondCommandResponseInternal(SecondCommand.ReceivedResponse response)
 {
     GameObjectDelegates.DispatchWithErrorHandling(response, secondCommandDelegates, logger);
 }
 internal void OnSecondCommandRequestInternal(SecondCommand.ReceivedRequest request)
 {
     GameObjectDelegates.DispatchWithErrorHandling(new SecondCommand.RequestResponder(entityManager, entity, request), secondCommandDelegates, logger);
 }