public void Draw(SpriteBatch sb) { objects.Draw(sb); debugger.Draw(sb); sb.DrawString(font, Query, Vector2.Zero, Color.Black); sb.DrawString(font, Score.ToString(), new Vector2(0, 460), Color.Black); }
public void Draw(SpriteBatch sb) { objects.Draw(sb); fragiles.Draw(sb); kid.Draw(sb); sb.DrawString(font, score.ToString(), Vector2.Zero, Color.Black); }
public void Draw(SpriteBatch sb) { objects.Draw(sb); foreach (Trash t in trashes) { t.Draw(sb); } sb.DrawString(font, EndGame, Vector2.Zero, Color.Black); }
public void Draw(SpriteBatch sb) { objects.Draw(sb); }
public void Draw(SpriteBatch sb) { background.Draw(sb); objects.Draw(sb); debugger.Draw(sb); }
public void Draw(SpriteBatch sb) { objects.Draw(sb); Score.Draw(sb); sb.DrawString(font, score.ToString(), new Vector2(90, 400), Color.Black); }