protected override bool SendPackMsgTranslate(GameMsg_SvKillMsg msg, MsgFlags flags, int clientId) { var copy = new GameMsg_SvKillMsg { Weapon = msg.Weapon, Killer = msg.Killer, ModeSpecial = msg.ModeSpecial, Victim = msg.Victim }; if (!Translate(ref copy.Victim, clientId)) { return(false); } if (!Translate(ref copy.Killer, clientId)) { copy.Killer = copy.Victim; } return(SendPackMsgOne(copy, flags, clientId)); }
protected abstract bool SendPackMsgTranslate(GameMsg_SvKillMsg msg, MsgFlags flags, int clientId);