private void settingRPC(Hashtable hash, PhotonMessageInfo info) { if (info != null && !info.Sender.IsMasterClient) { Log.AddLine("RPCerror", MsgType.Error, info.Sender.ID.ToString(), nameof(settingRPC)); AntisManager.Response(info.Sender.ID, true, string.Empty); return; } GameModes.HandleRpc(hash); }