public void SetValues(GameMetrics gameMetrics) { for (int i = 0; i < 3; i++) { stars[i].gameObject.SetActive(i < gameMetrics.GetStars()); } score.text = "" + gameMetrics.GetScore(); // scorePercentage = (int)(((gameMetrics.GetScore() + 0f) / (MetricsController.GetController().GetMaxScore() + 0f)) * 100); correct.text = "" + gameMetrics.GetRightAnswers(); incorrect.text = "" + gameMetrics.GetWrongAnswers(); Invoke("IncrementProgressBar", 0.1f); RangeText.text = gameMetrics.GetRange().ToString(); BonusTimeText.text = "" + gameMetrics.GetBonusTime(); }
public void SetValues(GameMetrics gameMetrics) { for (int i = 0; i < 3; i++) { stars[i].gameObject.SetActive(i < gameMetrics.GetStars()); } score.text = "" + gameMetrics.GetScore(); scorePercentage = (int)(((gameMetrics.GetScore() + 0f) / (MetricsController.GetController().GetMaxScore() + 0f)) * 100); correct.text = "" + gameMetrics.GetRightAnswers(); incorrect.text = "" + gameMetrics.GetWrongAnswers(); Invoke("IncrementProgressBar", 0.1f); RangeText.text = gameMetrics.GetRange().ToString(); BonusTimeText.text = "" + gameMetrics.GetBonusTime(); }
private void UpdateRow(GameMetrics gameMetrics, int rowIndex, int activity) { Game game = AppController.GetController().GetAppModel().GetGameById(gameMetrics.GetGameId()); raws[rowIndex].setActivity(game.GetName()); raws [rowIndex].SetIcon(game.GetIcon()); if (gameMetrics != null) { // raws[rowIndex].setScore(gameMetrics.GetScore()); raws[rowIndex].setStars(gameMetrics.GetStars()); raws[rowIndex].getViewDetailsBtn().enabled = true; } else { // raws[rowIndex].setScore(0); raws[rowIndex].setStars(0); raws[rowIndex].getViewDetailsBtn().enabled = false; } }