Пример #1
0
 public void InitBoard(GameMasterSettingsGameDefinitionConfiguration settings)
 {
     Monitor.Enter(lockObject);
     actualBoard = new GameObjects.GameBoard((int)settings.BoardWidth, (int)settings.TaskAreaLength, (int)settings.GoalAreaLength, GoalFieldType.nongoal);
     PlaceInitialPieces((int)settings.InitialNumberOfPieces);
     PlaceInitialGoals(settings.Goals.Select(q => q).ToArray());
     Monitor.Exit(lockObject);
 }
Пример #2
0
        public void ManhattanDistance()
        {
            GameMasterSettingsGameDefinitionConfiguration settings = new GameMasterSettingsGameDefinitionConfiguration(GameMasterSettingsGameDefinition.GetDefaultGameDefinition());

            settings.InitialNumberOfPieces = 0;
            GameMaster defaultGameMaster = new GameMaster(new GameMasterSettingsConfiguration(GameMasterSettings.GetGameMasterSettings(settings.ToBase())));

            //first piece
            defaultGameMaster.SetPieceInLocation(2, 5, TeamColour.blue, PieceType.sham, 97);
            defaultGameMaster.UpdateDistancesFromAllPieces();
            Assert.IsNotNull((defaultGameMaster.GetBoard.GetField(2, 5) as GameArea.GameObjects.TaskField).Piece);
            Assert.AreEqual(0, (defaultGameMaster.GetBoard.GetField(2, 5) as GameArea.GameObjects.TaskField).DistanceToPiece);
            Assert.AreEqual(1, (defaultGameMaster.GetBoard.GetField(1, 5) as GameArea.GameObjects.TaskField).DistanceToPiece);
            Assert.AreEqual(1, (defaultGameMaster.GetBoard.GetField(3, 5) as GameArea.GameObjects.TaskField).DistanceToPiece);
            Assert.AreEqual(1, (defaultGameMaster.GetBoard.GetField(2, 4) as GameArea.GameObjects.TaskField).DistanceToPiece);
            Assert.AreEqual(1, (defaultGameMaster.GetBoard.GetField(2, 6) as GameArea.GameObjects.TaskField).DistanceToPiece);
            Assert.AreEqual(3, (defaultGameMaster.GetBoard.GetField(4, 6) as GameArea.GameObjects.TaskField).DistanceToPiece);
            Assert.AreEqual(4, (defaultGameMaster.GetBoard.GetField(4, 3) as GameArea.GameObjects.TaskField).DistanceToPiece);
            Assert.AreEqual(2, (defaultGameMaster.GetBoard.GetField(0, 5) as GameArea.GameObjects.TaskField).DistanceToPiece);

            //second piece
            defaultGameMaster.SetPieceInLocation(4, 5, TeamColour.blue, PieceType.sham, 98);
            defaultGameMaster.UpdateDistancesFromAllPieces();
            Assert.IsNotNull((defaultGameMaster.GetBoard.GetField(2, 5) as GameArea.GameObjects.TaskField).Piece);
            Assert.IsNotNull((defaultGameMaster.GetBoard.GetField(4, 5) as GameArea.GameObjects.TaskField).Piece);
            Assert.AreEqual(0, (defaultGameMaster.GetBoard.GetField(2, 5) as GameArea.GameObjects.TaskField).DistanceToPiece);
            Assert.AreEqual(0, (defaultGameMaster.GetBoard.GetField(4, 5) as GameArea.GameObjects.TaskField).DistanceToPiece);
            Assert.AreEqual(1, (defaultGameMaster.GetBoard.GetField(3, 5) as GameArea.GameObjects.TaskField).DistanceToPiece);
            Assert.AreEqual(1, (defaultGameMaster.GetBoard.GetField(4, 6) as GameArea.GameObjects.TaskField).DistanceToPiece);
            Assert.AreEqual(2, (defaultGameMaster.GetBoard.GetField(4, 3) as GameArea.GameObjects.TaskField).DistanceToPiece);
            Assert.AreEqual(2, (defaultGameMaster.GetBoard.GetField(0, 5) as GameArea.GameObjects.TaskField).DistanceToPiece);

            //third piece
            defaultGameMaster.SetPieceInLocation(1, 8, TeamColour.blue, PieceType.sham, 99);
            Assert.IsNotNull((defaultGameMaster.GetBoard.GetField(2, 5) as GameArea.GameObjects.TaskField).Piece);
            Assert.IsNotNull((defaultGameMaster.GetBoard.GetField(4, 5) as GameArea.GameObjects.TaskField).Piece);
            Assert.IsNotNull((defaultGameMaster.GetBoard.GetField(1, 8) as GameArea.GameObjects.TaskField).Piece);
            Assert.AreEqual(0, (defaultGameMaster.GetBoard.GetField(4, 5) as GameArea.GameObjects.TaskField).DistanceToPiece);
            Assert.AreEqual(1, (defaultGameMaster.GetBoard.GetField(3, 5) as GameArea.GameObjects.TaskField).DistanceToPiece);
            Assert.AreEqual(1, (defaultGameMaster.GetBoard.GetField(4, 6) as GameArea.GameObjects.TaskField).DistanceToPiece);
            Assert.AreEqual(2, (defaultGameMaster.GetBoard.GetField(4, 3) as GameArea.GameObjects.TaskField).DistanceToPiece);
            Assert.AreEqual(2, (defaultGameMaster.GetBoard.GetField(0, 5) as GameArea.GameObjects.TaskField).DistanceToPiece);
            Assert.AreEqual(1, (defaultGameMaster.GetBoard.GetField(1, 7) as GameArea.GameObjects.TaskField).DistanceToPiece);
            Assert.AreEqual(2, (defaultGameMaster.GetBoard.GetField(3, 8) as GameArea.GameObjects.TaskField).DistanceToPiece);
        }