Пример #1
0
    void OnEnable()
    {
        gmm    = gameObject.GetComponent <GameMasterManager>();
        gmcnp  = gameObject.GetComponentInChildren <GameMasterCreateNewPlayer>();
        gmcap  = gameObject.GetComponent <GameMasterChangeActivePlayer>();
        gmsgmm = gameObject.GetComponent <GameMasterSwitchGMMode>();
        fsf    = GameObject.FindWithTag("FigurineSpawner").GetComponent <Figurine_SpawnFigurines>();

        gmm.enabled    = true;
        gmcnp.enabled  = true;
        gmcap.enabled  = true;
        gmsgmm.enabled = true;
        fsf.enabled    = true;
    }
Пример #2
0
 public void Start()
 {
     gmcnp = GameObject.FindWithTag("PlayerSpawner").GetComponent <GameMasterCreateNewPlayer>();
     //tmp
     //tmp = GameObject.FindWithTag("GameMaster").GetComponent<GameMasterChangeActivePlayer>();
 }