Пример #1
0
        void Handle(GameLockChanged gameLockChanged)
        {
            var obs = GetOrAdd(gameLockChanged.GameId);

            lock (obs) {
                var state = new GameLockState(gameLockChanged.IsLocked, gameLockChanged.CanAbort);
                _currentValues[gameLockChanged.GameId] = state;
                obs.Item1.OnNext(state);
            }
        }
Пример #2
0
 private void Handle(GameLockChanged notification)
 {
     if (notification.IsLocked)
     {
         _hubContext.Value.Clients.All.LockedGame(notification.GameId, notification.CanAbort);
     }
     else
     {
         _hubContext.Value.Clients.All.UnlockedGame(notification.GameId);
     }
 }
Пример #3
0
 void Handle(GameLockChanged message)
 {
     if (message.CanAbort)
     {
         return;
     }
     if (Current != null)
     {
         Current.NextAction     = null;
         Current.NextActionInfo = null;
     }
 }