public static string GetDescription(this GameKind value) { Type enumType = typeof(GameKind); FieldInfo enumFieldInfo = enumType.GetField(value.ToString()); DescriptionAttribute attribute = (DescriptionAttribute)DescriptionAttribute.GetCustomAttribute(enumFieldInfo, typeof(DescriptionAttribute)); return(attribute.Description); }
// void COM_InitArgv (int argc, char **argv) public void InitArgv(String[] argv) { CommandLine.InitArgv(argv); _GameKind = GameKind.StandardQuake; if (CommandLine.HasParam("-rogue")) { _GameKind = GameKind.Rogue; } if (CommandLine.HasParam("-hipnotic")) { _GameKind = GameKind.Hipnotic; } }
public void ShowBuyItemIcon(int itemindex) { if (itemindex >= 40000 && itemindex < 50000) { GameKind.AddFlag((int)itemindex - 40000, ref GameMain.hall_.GetPlayerData().newcomerGift); int uiindex = itemindex - 39999; if (uiindex == 1) { uiindex = 4; } else { uiindex -= 1; } if (newcomerobj == null) { return; } GameObject newBG = newcomerobj.transform.Find("ImageBG").gameObject; string name = "discounts_" + uiindex.ToString(); GameObject buybutton = newBG.transform.Find(name).Find("ImageBG").Find("Image_bought").gameObject; buybutton.SetActive(true); ShowGiftButtons(true); } if (itemindex >= 50000 && itemindex < 60000) { GameKind.AddFlag((int)itemindex - 50000, ref GameMain.hall_.GetPlayerData().discountsGift); if (discountobj == null) { return; } GameObject buttonBG = discountobj.transform.Find("ImageBG").Find("LeftButton"). Find("ImageViewport").Find("Content").gameObject; string name = "Button_" + ((int)currentDiscountItem - 49999).ToString(); Image discountButton = buttonBG.transform.Find(name).gameObject.GetComponent <Image>(); discountButton.sprite = buyIcon; ShowGiftButtons(false); } }
void OnBuyNewComer(EventTriggerType eventtype, object button, PointerEventData eventData) { if (eventtype == EventTriggerType.PointerUp) { uint ui2csvindex = (uint)button; if (ui2csvindex == 4) { ui2csvindex = 0; } currentNewComerItem = ui2csvindex + 40000; int newcomerInfo = GameMain.hall_.GetPlayerData().newcomerGift; bool isbuy = GameKind.HasFlag((int)currentNewComerItem - 40000, newcomerInfo); if (isbuy) { CCustomDialog.OpenCustomConfirmUI(1109); return; } else { if ((int)currentNewComerItem - 40000 == 0) { bool buyother1 = GameKind.HasFlag(1, newcomerInfo); bool buyother2 = GameKind.HasFlag(2, newcomerInfo); bool buyother3 = GameKind.HasFlag(3, newcomerInfo); if (buyother1 || buyother2 || buyother3) { CCustomDialog.OpenCustomConfirmUI(1109); return; } } else { bool buyother4 = GameKind.HasFlag(0, newcomerInfo); if (buyother4) { CCustomDialog.OpenCustomConfirmUI(1109); return; } } DoBuyByItemID(currentNewComerItem); } } }
void ShowNewComer() { AssetBundle bundle = AssetBundleManager.GetAssetBundle(GameDefine.HallAssetbundleName); if (bundle == null) { return; } if (newcomerobj == null) { UnityEngine.Object obj0 = (GameObject)bundle.LoadAsset("Activity_newcomer"); newcomerobj = (GameObject)GameMain.instantiate(obj0); newcomerobj.transform.SetParent(CanvasObj.transform, false); InitNewComer(); InitNewcomerCloseButton(); GameObject newBG = newcomerobj.transform.Find("ImageBG").gameObject; for (GameCity.NewHand_Gift index = GameCity.NewHand_Gift.NewHand_ThreeOne; index < GameCity.NewHand_Gift.NewHand_Max; index++) { bool isbuy = GameKind.HasFlag((int)index, GameMain.hall_.GetPlayerData().newcomerGift); if (isbuy) { int nameindex = (int)index + 1; if (nameindex == 1) { nameindex = 4; } else { nameindex -= 1; } string name = "discounts_" + nameindex.ToString(); GameObject buybutton = newBG.transform.Find(name).Find("ImageBG").Find("Image_bought").gameObject; buybutton.SetActive(true); } } } newcomerobj.SetActive(true); }
void StartShowDiscountPanel() { if (!isShowDiscounts) { return; } bool isShow = false; for (GameCity.Benefit_Gift index = GameCity.Benefit_Gift.Benefit_68; index < GameCity.Benefit_Gift.Benefit_Max; index++) { bool isbuy = GameKind.HasFlag((int)index, GameMain.hall_.GetPlayerData().discountsGift); isShow = !isbuy; } if (isShow) { ShowDiscount(); } }
void OnBuyDiscounts(EventTriggerType eventtype, object button, PointerEventData eventData) { if (eventtype == EventTriggerType.PointerUp) { GameObject buttonBuy = discountobj.transform.Find("ImageBG").Find("goodsinfo").Find("Button_buy").gameObject; Text buyTX = buttonBuy.transform.Find("Text").gameObject.GetComponent <Text>(); buyTX.text = "购买"; int discountInfo = GameMain.hall_.GetPlayerData().discountsGift; bool isbuy = GameKind.HasFlag((int)currentDiscountItem - 50000, discountInfo); if (isbuy) { CCustomDialog.OpenCustomConfirmUI(1110); return; } else { DoBuyByItemID(currentDiscountItem); } } }
public static void COM_InitArgv(string[] argv) { // reconstitute the command line for the cmdline externally visible cvar com_cmdline = String.Join(" ", argv); com_argv = new string[argv.Length]; argv.CopyTo(com_argv, 0); bool safe = false; foreach (string arg in com_argv) { if (arg == "-safe") { safe = true; break; } } if (safe) { // force all the safe-mode switches. Note that we reserved extra space in // case we need to add these, so we don't need an overflow check string[] largv = new string[com_argv.Length + q_shared.safeargvs.Length]; com_argv.CopyTo(largv, 0); q_shared.safeargvs.CopyTo(largv, com_argv.Length); com_argv = largv; } _GameKind = GameKind.StandardQuake; if (HasParam("-rogue")) { _GameKind = GameKind.Rogue; } if (HasParam("-hipnotic")) { _GameKind = GameKind.Hipnotic; } }
void ShowDiscount() { AssetBundle bundle = AssetBundleManager.GetAssetBundle(GameDefine.HallAssetbundleName); if (bundle == null) { return; } if (discountobj == null) { UnityEngine.Object obj0 = (GameObject)bundle.LoadAsset("Activity_discounts"); discountobj = (GameObject)GameMain.instantiate(obj0); discountobj.transform.SetParent(CanvasObj.transform, false); InitDiscount(); InitDiscountCloseButton(); PlayAnimatorByIndex(1); } discountobj.SetActive(true); GameObject buttonBG = discountobj.transform.Find("ImageBG").Find("LeftButton"). Find("ImageViewport").Find("Content").gameObject; for (GameCity.Benefit_Gift index = GameCity.Benefit_Gift.Benefit_68; index < GameCity.Benefit_Gift.Benefit_Max; index++) { bool isbuy = GameKind.HasFlag((int)index, GameMain.hall_.GetPlayerData().discountsGift); if (isbuy) { string name = "Button_" + ((int)index + 1).ToString(); Image button = buttonBG.transform.Find(name).gameObject.GetComponent <Image>(); button.sprite = buyIcon; } } isStartShow = false; }
void NewGame(GameKind gameKind) { this.gameKind = gameKind; GameBoard gameBoard = GameBoard; gameBoard.NewGame(); dotsBoard.Visible = false; tttBoard.Visible = false; c4Board.Visible = false; UserControl gameBoardControl = GameBoard as UserControl; gameBoardControl.Visible = true; var width = gameBoardControl.ClientSize.Width; var height = gameBoardControl.Height + 50; ClientSize = new Size(width, height); Refresh(); }
bool IsShowNewComer() { bool isShow = false; bool isShowThree = false; for (GameCity.NewHand_Gift index = GameCity.NewHand_Gift.NewHand_6; index < GameCity.NewHand_Gift.NewHand_Max; index++) { bool isbuythree = GameKind.HasFlag((int)index, GameMain.hall_.GetPlayerData().newcomerGift); isShowThree = !isbuythree; if (isShowThree) { break; } } bool isShowOne = false; bool isbuyone = GameKind.HasFlag((int)GameCity.NewHand_Gift.NewHand_ThreeOne, GameMain.hall_.GetPlayerData().newcomerGift); isShowOne = !isbuyone; isShow = isShowThree && isShowOne; return(isShow); }
void SetupWeekSign(int type = 0)//type 0:all 1:signIn 2:weekAdd { AssetBundle bundle = AssetBundleManager.GetAssetBundle(GameDefine.HallAssetbundleName); PlayerData playerdata = GameMain.hall_.GetPlayerData(); Transform tfm; UnityEngine.Object effectObj; GameObject effect; Transform childTfm; bool received; if (type == 0 || type == 1) { m_nSignState = 0; tfm = SignInTfm.Find("ImageBG/checkin_everyday"); int index = 0; DateTime currentTime = DateTime.Now; DayOfWeek weekday = currentTime.DayOfWeek; int day = (weekday == DayOfWeek.Sunday) ? 7 : (int)weekday; foreach (Transform child in tfm) { received = GameKind.HasFlag(++index, playerdata.weekSign); child.Find("IconBuy").gameObject.SetActive(received); childTfm = child.Find("Anime"); foreach (Transform ch in childTfm) { GameObject.Destroy(ch.gameObject); } if (!received && index == day) { effectObj = (GameObject)bundle.LoadAsset("Anime_Actchoose"); effect = ((GameObject)GameMain.instantiate(effectObj)); effect.transform.SetParent(childTfm, false); m_nSignState = 1; } } } if (type == 0 || type == 2) { m_nWeekAddState = 0; tfm = SignInTfm.Find("ImageBG/checkin_cumulative"); tfm.Find("ImageBG/ImageStrip").GetComponent <Image>().fillAmount = playerdata.weekAdd / 7f; int[] weekAddWard = new int[] { 3, 5, 7 }; for (int i = 0; i < 3; i++) { received = GameKind.HasFlag(i, playerdata.addUpWard); Transform child = tfm.Find("gift_" + (i + 1)); child.Find("IconBuy").gameObject.SetActive(received); child.Find("Imageicon").gameObject.SetActive(false); childTfm = child.Find("Anime"); foreach (Transform ch in childTfm) { GameObject.Destroy(ch.gameObject); } if (!received) { if (weekAddWard[i] <= playerdata.weekAdd) { effectObj = (GameObject)bundle.LoadAsset("Anime_checkin_box"); effect = ((GameObject)GameMain.instantiate(effectObj)); effect.transform.SetParent(childTfm, false); m_nWeekAddState++; } else { child.Find("Imageicon").gameObject.SetActive(true); } } } } SignInTfm.Find("ImageBG/Button_get").GetComponent <Button>().interactable = (m_nSignState > 0 || m_nWeekAddState > 0); }
/// <summary> /// 获得约据游戏自定义规则。 /// </summary> /// <param name="RuleTextData">游戏规则</param> /// <param name="GameID">游戏ID</param> public static void GetAppointmentRuleTextData(ref string RuleTextData, GameKind_Enum GameID) { AppointmentData data = AppointmentDataManager.AppointmentDataInstance().GetCurrentAppointment(); RuleTextData = ""; if (data == null) { return; } if (GameID == GameKind_Enum.GameKind_LandLords) { if (data.maxpower == 250) { RuleTextData = "打" + data.playtimes.ToString() + "局 不封顶"; } else { RuleTextData = "打" + data.playtimes.ToString() + "局 最高" + data.maxpower + "倍"; } } else if (GameID == GameKind_Enum.GameKind_GuanDan) { GuanDanAppointmentData appointmentData = (GuanDanAppointmentData)data; if (appointmentData.terData_.playType == TePlayType.Times) { if (appointmentData.terData_.cp == CurrentPoker.Two) { RuleTextData = "打" + appointmentData.terData_.times.ToString() + "局 双下" + appointmentData.terData_.score.ToString() + "分 打2"; } else { RuleTextData = "打" + appointmentData.terData_.times.ToString() + "局 双下" + appointmentData.terData_.score.ToString() + "分 随机打"; } } else { if (appointmentData.terData_.vectory == 1) { RuleTextData = "连续打 过A胜利"; } else { RuleTextData = "连续打 过" + appointmentData.terData_.vectory.ToString() + "胜利"; } } } else if (GameID == GameKind_Enum.GameKind_Mahjong || GameID == GameKind_Enum.GameKind_YcMahjong || GameID == GameKind_Enum.GameKind_CzMahjong) { if (data.maxpower == 250 || data.maxpower == 0) { RuleTextData = "打" + data.playtimes.ToString() + "局 不封顶"; } else { RuleTextData = "打" + data.playtimes.ToString() + "局 最高" + data.maxpower + "倍"; } if (GameID == GameKind_Enum.GameKind_Mahjong) { MahjongAppointmentData mahjongData = (MahjongAppointmentData)data; RuleTextData += GameKind.HasFlag(0, mahjongData.palyType) ? "\n自摸加底" : "\n自摸加翻"; RuleTextData += GameKind.HasFlag(1, mahjongData.palyType) ? "\n点杠花(点炮)\n" : "\n点杠花(自摸)\n"; RuleTextData += GameKind.HasFlag(2, mahjongData.palyType) ? " 幺九将对" : ""; RuleTextData += GameKind.HasFlag(3, mahjongData.palyType) ? " 门清中张" : ""; RuleTextData += GameKind.HasFlag(4, mahjongData.palyType) ? " 天地胡" : ""; } else if (GameID == GameKind_Enum.GameKind_CzMahjong) { CzMahjongAppointmentData mahjongData = (CzMahjongAppointmentData)data; RuleTextData += "\n"; string[] wanFaName = { "包三口", " 包四口", " 擦背", " 吃" }; for (int index = 0; index < 4; ++index) { if (GameKind.HasFlag(index, mahjongData.wanFa)) { RuleTextData += wanFaName[index]; } } string[] qiHuName = { "", "\n一番起胡", "\n硬一番起胡", "\n3花起胡", "\n4花起胡" }; RuleTextData += qiHuName.Count() > 5 ? "" : qiHuName[mahjongData.qiHu]; RuleTextData += "\n" + mahjongData.diHua + "底花"; } } else if (GameID == GameKind_Enum.GameKind_GouJi) { GoujiAppointmentData gouJiData = (GoujiAppointmentData)(data); RuleTextData = "打" + gouJiData.playtimes.ToString() + "局 \n"; string[] wanFaName = { "宣点\n", "开点发4\n", "憋三\n", "大王二杀一\n", "进贡\n" }; for (int index = 0; index < 5; ++index) { if (GameKind.HasFlag(index, gouJiData.wanFa)) { RuleTextData += wanFaName[index]; } } } else if (GameID == GameKind_Enum.GameKind_HongZhong) { HzMahjongAppointmentData mahjongData = (HzMahjongAppointmentData)(data); RuleTextData = "打" + mahjongData.playtimes.ToString() + "局 \n" + "抓鸟" + mahjongData.birdNum + "张 \n"; string[] wanFaName = { "红中是赖子\n", "可以点炮\n", }; for (int index = 0; index < 2; ++index) { if (GameKind.HasFlag(index, mahjongData.wanFa)) { RuleTextData += wanFaName[index]; } } } else if (GameID == GameKind_Enum.GameKind_Chess) { ChessAppointmentData chessData = (ChessAppointmentData)(data); RuleTextData = "打" + chessData.playtimes.ToString() + "局 局时 " + chessData.ChessTime + "分"; } }
private void UpdateDisplay() { if (current_game != Setting.param.Kind || current_quality != Setting.param.Quality || current_resolution != Setting.param.Resolution) { // ------------------------------ // Change mesh resolution // ------------------------------ int div; switch (Setting.param.Quality) { case 1: div = 30; break; case 2: div = 60; break; case 3: default: div = 90; break; } double SamplingInterval = Math.PI / div; UpdateMeshResolution((short)(1 << Setting.param.Resolution), SamplingInterval); // ------------------------------ // Create game rule // ------------------------------ if (Setting.param.Kind == GameKind.GAMEKIND_OTHELLO) { rule = new RuleOthello(pixelization); } else { rule = new RuleIgo(pixelization); } Title = rule.GetName(); // ------------------------------ // Remove all pieces // ------------------------------ PieceArray2D = new UIElement[rule.GetMaxIndex()]; PieceArray3D = new Visual3D[rule.GetMaxIndex()]; canvas_projection_piece.Children.Clear(); PieceContainer.Children.Clear(); TerritoryArray2D = new UIElement[rule.GetMaxIndex()]; TerritoryArray3D = new Visual3D[rule.GetMaxIndex()]; canvas_projection_territory.Children.Clear(); TerritoryContainer.Children.Clear(); // ------------------------------ // Select UI panel // ------------------------------ #if false UserInterfaceArea.Children.Clear(); if (Setting.param.Kind == GameKind.GAMEKIND_IGO) { ConsoleIgo control = new ConsoleIgo(); UserInterfaceArea.Children.Add(control); UserInterface = control; } else { ConsoleOthello control = new ConsoleOthello(); UserInterfaceArea.Children.Add(control); UserInterface = control; } #else if (Setting.param.Kind == GameKind.GAMEKIND_IGO) { UserInterface = PanelIgo; TabItemIgo.IsSelected = true; } else { UserInterface = PanelOthello; TabItemOthello.IsSelected = true; } #endif UserInterface.SetOnConfigurationsChanged(delegate(object sender, System.EventArgs e) { UpdateDisplay(); }); UserInterface.SetGameRule(rule); // ------------------------------ // Prepare initial piece arrangements // ------------------------------ rule.SetPieceManipulator(ManipulatePiece); rule.SetInitialPieces(); // ------------------------------ // Remember current settings // ------------------------------ current_resolution = Setting.param.Resolution; current_quality = Setting.param.Quality; current_game = Setting.param.Kind; } SphereMaterial.Brush = new SolidColorBrush(Setting.param.ForeColor); MapBase.Fill = SphereMaterial.Brush; }
bool BackMailData(uint _msgType, UMessage msg) { byte length = msg.ReadByte(); EmailDataManager.GetNewsInstance().emilsdata_.Clear(); for (int index = 0; index < length; index++) { EmailData data = new EmailData(); data.emailid = msg.ReadUInt(); data.hasread = msg.ReadByte(); data.sendid = msg.ReadUInt(); data.sendName = msg.ReadString(); uint emailtime = msg.ReadUInt(); data.rewardSorce = (MailFrom_Enum)msg.ReadByte(); data.sorceID = msg.ReadUInt(); data.contestSort = msg.ReaduShort(); data.titleid = msg.ReadUInt(); data.contentID = msg.ReadUInt(); data.specialDiscript1 = msg.ReadString(); data.specialDiscript2 = msg.ReadString(); data.gamekind = msg.ReadByte(); data.emailname = CCsvDataManager.Instance.TipsDataMgr.GetTipsData(data.titleid).TipsText; TipsData tdata = CCsvDataManager.Instance.TipsDataMgr.GetTipsData(data.contentID); byte flag = msg.ReadByte(); if (GameKind.HasFlag(0, flag)) { data.masterReward = msg.ReadSingle(); } if (GameKind.HasFlag(1, flag)) { data.diamondReward = msg.ReadUInt(); } if (GameKind.HasFlag(2, flag)) { data.coinReward = msg.ReadUInt(); } for (int itemindex = 3; itemindex < 6; itemindex++) { if (GameKind.HasFlag(itemindex, flag)) { Item item = new Item(); item.itemid = msg.ReaduShort(); item.itemNumber = msg.ReadByte(); data.emailitems.Add(item); } } if (GameKind.HasFlag(6, flag)) { data.redbag = msg.ReadSingle(); } if (data.rewardSorce == MailFrom_Enum.MailFrom_Contest) { int starttime = 0; int.TryParse(data.specialDiscript1, out starttime); System.DateTime stsdt = GameCommon.ConvertLongToDateTime(starttime); string contenttime = stsdt.ToString("yyyy年MM月dd日HH:mm"); System.DateTime sdt = GameCommon.ConvertLongToDateTime(emailtime); data.emailtime = sdt.ToString("yyyy年MM月dd日HH:mm"); string rewardcontent = ""; if (GameKind.HasFlag(0, flag)) { rewardcontent += "大师分:" + data.masterReward.ToString(); } if (GameKind.HasFlag(6, flag)) { rewardcontent += " 现金红包:" + data.redbag.ToString() + "元"; } if (GameKind.HasFlag(1, flag) || GameKind.HasFlag(2, flag)) { rewardcontent += " 钻石:" + (data.diamondReward + data.coinReward).ToString(); } object[] args = { contenttime, "<color=#FF8C00>" + data.specialDiscript2 + "</color>", data.contestSort, rewardcontent }; string formatcontent = string.Format(tdata.TipsText, args); data.infomation = formatcontent; } else if (data.rewardSorce == MailFrom_Enum.MailFrom_MomentsKick) { System.DateTime sdt = GameCommon.ConvertLongToDateTime(emailtime); data.emailtime = sdt.ToString("yyyy年MM月dd日HH:mm"); object[] args = { data.specialDiscript1 }; string formatcontent = string.Format(tdata.TipsText, args); data.infomation = formatcontent; } else if (data.rewardSorce == MailFrom_Enum.MailFrom_ContestCutCreditScore) { int starttime = 0; int.TryParse(data.specialDiscript1, out starttime); System.DateTime stsdt = GameCommon.ConvertLongToDateTime(starttime); string contenttime = stsdt.ToString("yyyy年MM月dd日HH:mm"); System.DateTime sdt = GameCommon.ConvertLongToDateTime(emailtime); data.emailtime = sdt.ToString("yyyy年MM月dd日HH:mm"); object[] args = { contenttime, "<color=#FF8C00>" + data.specialDiscript2 + "</color>" }; string formatcontent = string.Format(tdata.TipsText, args); data.infomation = formatcontent; } //if (data.emailitems.Count == 0 || (data.masterReward == 0 && data.diamondReward == 0 && data.coinReward == 0)) if (GameKind.HasFlag(3, flag) || GameKind.HasFlag(4, flag) || GameKind.HasFlag(5, flag)) { data.emailtype = MailType.HASGOODS; } else { data.emailtype = MailType.READONLY; } EmailDataManager.GetNewsInstance().emilsdata_.Add(data.emailid, data); } if (root_ == null) { LoadNewsResource(); } InitNewsUIData(); //root_.SetActive(false); GameMain.hall_.GetPlayerData().mailNumber = (byte)EmailDataManager.GetNewsInstance().emilsdata_.Count; return(true); }
//玩家货币数值更新处理 private bool PlayerUpdateCurrency(uint msgType, UMessage umsg) { uint nUpdateSign = umsg.ReadUInt(); long coin = 0; uint diamond = 0; long lottery = 0; byte nGameKind = 0; float masterScore = 0; if (GameKind.HasFlag((int)PlayerUpdateMoney_Enum.PlayerUpdateMoney_Coin, nUpdateSign)) { coin = umsg.ReadLong(); GetPlayerData().SetCoin(coin); } if (GameKind.HasFlag((int)PlayerUpdateMoney_Enum.PlayerUpdateMoney_DiamondNum, nUpdateSign)) { diamond = umsg.ReadUInt(); GetPlayerData().SetDiamond(diamond); } if (GameKind.HasFlag((int)PlayerUpdateMoney_Enum.PlayerUpdateMoney_Lottery, nUpdateSign)) { lottery = umsg.ReadLong(); GetPlayerData().SetLottery(lottery); } if (GameKind.HasFlag((int)PlayerUpdateMoney_Enum.PlayerUpdateMoney_MasterScore, nUpdateSign)) { nGameKind = umsg.ReadByte(); masterScore = umsg.ReadSingle(); GameMain.hall_.GetPlayerData().MasterScoreKindArray[nGameKind] = masterScore; } if (GameKind.HasFlag((int)PlayerUpdateMoney_Enum.PlayerUpdateMoney_UnrecivedRedbag, nUpdateSign)) { GameMain.hall_.GetPlayerData().UnreceivedRedBag = (float)System.Math.Round(umsg.ReadSingle(), 2); } if (GameKind.HasFlag((int)PlayerUpdateMoney_Enum.PlayerUpdateMoney_RecivedRedbag, nUpdateSign)) { GameMain.hall_.GetPlayerData().ReceivedRedBag = umsg.ReadSingle(); } if (GameKind.HasFlag((int)PlayerUpdateMoney_Enum.PlayerUpdateMoney_Vip, nUpdateSign)) { GameMain.hall_.GetPlayerData().PlayerLevel = umsg.ReadByte(); } if (GameKind.HasFlag((int)PlayerUpdateMoney_Enum.PlayerUpdateMoney_CreditScore, nUpdateSign)) { GameMain.hall_.GetPlayerData().creditScore = umsg.ReadUInt(); } Debug.Log("====>>>>>> 更新金币 " + coin + " " + diamond + " " + lottery + " " + masterScore); //即时更新界面上的货币显示 if (GameMain.hall_.shop != null) { GameMain.hall_.shop.RefreshPlayerCurrency(); //200奖券的时候刷新商城实物兑换 if (lottery >= 200) { GameMain.hall_.shop.RefreshExchangeShopItem(); } } GameMain.hall_.RefreshPlayerCurrency(); return(true); }
/// <summary> /// 登陆成功处理 /// </summary> /// <param name="_msgType"></param> /// <param name="_ms"></param> /// <returns></returns> bool LoginSuccess(uint _msgType, UMessage _ms) { PlayerData playerdata = GameMain.hall_.GetPlayerData(); uint lastLoginPlayerId = playerdata.GetPlayerID(); playerdata.ReadPlayerData(_ms, ref CRankUI.Instance.m_fLeftCoinRankTime); //检测是否切换角色了 if (lastLoginPlayerId != 0 && lastLoginPlayerId != playerdata.GetPlayerID()) { } GameMain.hall_.IntelentType = Application.internetReachability; WriteAccountConfig(); //GameMain.hall_.SendGetCoinRankData(); //m_bIsSendMobileNum = false; CCustomDialog.CloseCustomWaitUI(); GameMain.hall_.AfterLogin(); #if ScFish GameMain.hall_.OnClickRoomIconBtn((byte)GameKind_Enum.GameKind_Fishing, 1); return(true); #endif //GameMain.hall_.LoadHallResource(); if (playerdata.nGameMode_Before >= 0) { Debug.Log("断线重连GameId:" + playerdata.nGameKind_Before + ",GameMode:" + playerdata.nGameMode_Before); string strSign = string.Empty; GameKind_Enum CurbeforeGameKind = (GameKind_Enum)playerdata.nGameKind_Before; if (playerdata.nGameMode_Before == 0) { CurbeforeGameKind = (GameKind_Enum)(Mathf.Log(playerdata.nGameKind_Before, 2)); for (GameKind_Enum gameKind = GameKind_Enum.GameKind_CarPort; gameKind < GameKind_Enum.GameKind_Max; ++gameKind) { if (gameKind != GameKind_Enum.GameKind_LandLords && gameKind != GameKind_Enum.GameKind_Mahjong && gameKind != GameKind_Enum.GameKind_GuanDan && gameKind != GameKind_Enum.GameKind_YcMahjong && gameKind != GameKind_Enum.GameKind_CzMahjong && gameKind != GameKind_Enum.GameKind_GouJi && gameKind != GameKind_Enum.GameKind_HongZhong && gameKind != GameKind_Enum.GameKind_Answer && gameKind != GameKind_Enum.GameKind_Chess) { if (GameKind.HasFlag((int)gameKind, (int)playerdata.nGameKind_Before)) { GameData gamedata = CCsvDataManager.Instance.GameDataMgr.GetGameData((byte)CurbeforeGameKind); if (gamedata != null) { strSign += gamedata.GameName; } else { strSign += "未知游戏"; } } } } } if (!string.IsNullOrEmpty(strSign)) { CCustomDialog.OpenCustomWaitUI(2014, strSign); } else { if (GameMain.hall_.contestui_) { GameMain.hall_.contestui_.SetActive(false); } GameMain.hall_.ReconnectLoadGame(CurbeforeGameKind, (GameTye_Enum)playerdata.nGameMode_Before); } } else { if (Application.platform == RuntimePlatform.Android) { #if UNITY_ANDROID && !UNITY_EDITOR AlipayWeChatPay.GetAndroidActivity().Call("GetGameRoomID"); #endif } } GameMain.hall_.ReconnectGameServer(); UMessage activemsg = new UMessage((uint)GameCity.EMSG_ENUM.CrazyCityMsg_GETTODAYREDBAGINFO); activemsg.Add(GameMain.hall_.GetPlayerId()); NetWorkClient.GetInstance().SendMsg(activemsg); BagDataManager.GetBagDataInstance(); if (GameMain.hall_.GetPlayerData().itemNumber > 0) { UMessage bagmsg = new UMessage((uint)GameCity.EMSG_ENUM.CrazyCityMsg_REQUESTPLAYERPACKETINFO); bagmsg.Add(GameMain.hall_.GetPlayerId()); NetWorkClient.GetInstance().SendMsg(bagmsg); } PlayerInfoUI.Instance.Ask4PlayerTotalData(); return(true); }
public IList <GameItemModel> Getinclude(GameKind kind) { return(_games.Where(p => p.Kind == kind).ToList()); }