Пример #1
0
        private void button3_Click(object sender, EventArgs e)
        {
            GameInitializator init = GameInitializator.Instance;

            init.OfflineMode();
            closeWindow();
            init.InitializeGame();
        }
Пример #2
0
        // Client setup
        private void button2_Click(object sender, EventArgs e)
        {
            GameInitializator init = GameInitializator.Instance;

            label6.Text = "";
            try {
                init.ConnectToServer(textBox3.Text, ushort.Parse(textBox2.Text));
                closeWindow();
                init.InitializeGame();
            } catch {
                label6.Text = "Połączenie nieudane ;__;";
            }
        }