Пример #1
0
 void LateUpdate()
 {
     GameHandler.infoText info = GameHandler.Instance.PlaneInfo;
     infoText.text = "Throttle: " + info.throttle.ToString() + "\n" +
                     "Speed: " + Mathf.Floor(info.speed * SPEED_MULTIPLIER).ToString() + "\n" +
                     "ALT: " + Mathf.Floor(info.altitude).ToString() + "\n" +
                     "Ammo: " + info.bullets + "\n" +
                     "Bombs: " + info.bombs + "\n" +
                     "Gear: " + boolToSwitch(!info.gear) + "\n" +
                     "Brakes: " + boolToSwitch(!info.brakes) + "\n";
 }
Пример #2
0
 //Information about plane that will be taken by UI
 void updateInfo()
 {
     if (!plane.IsPlayer)
     {
         return;
     }
     GameHandler.infoText info = new GameHandler.infoText(
         propellerMotor.Throttle,
         plane.Bullets,
         plane.Bombs.Count,
         transform.position.y,
         planeRB.velocity.magnitude,
         gearCtrl.IsGearUp,
         !brakes);
     GameHandler.Instance.PlaneInfo = info;
 }