public static GameFriendsReply GameFriendsToGameFriendsReply(GSEnumerable <ListGameFriendsResponse._Player> socialFriends) { GameFriendsReply reply = new GameFriendsReply(true); foreach (ListGameFriendsResponse._Player friend in socialFriends) { reply.Friends.Add(new GameFriendsReply.Friend(friend.ExternalIds.GetString("FB"), friend.DisplayName)); } return(reply); }
void GameFriendsCallback(GameFriendsReply reply) { if (reply.Success) { Debug.Log("Game Friends"); foreach (GameFriendsReply.Friend friend in reply.Friends) { Debug.Log(friend.Id + ": " + friend.Name); } TestUserProfile(); } else { Debug.Log("Fetching game friends failed"); } }