Пример #1
0
        private async void Connect()
        {
            if (Players.Count == 0)
            {
                await GameFacade.AddPlayerToDatabase(GameFacade.GetGame().CreatePlayer(1));

                _currentPlayerId = 1;
                textBox1.AppendText("Player 1 Connected.");
                P1Connected = true;
            }
            else if (Players?.Count == 1)
            {
                await GameFacade.AddPlayerToDatabase(GameFacade.GetGame().CreatePlayer(2));

                _currentPlayerId = 2;
                textBox1.AppendText("Player 2 Connected.");
                P2Connected = true;
            }

            ObsticalesBraizymas();


            // Deserialize the updated product from the response body.


            // return URI of the created resource.
        }