// Token: 0x06000EC8 RID: 3784 RVA: 0x0000AAA1 File Offset: 0x00008CA1 private void OnPlayerUnpaused(GameEvents.PlayerUnpause ev) { AutoMonoBehaviour <InputManager> .Instance.IsInputEnabled = true; Singleton <QuickItemController> .Instance.IsEnabled = false; GameState.Current.Player.EnableWeaponControl = false; Screen.lockCursor = true; global::EventHandler.Global.Fire(new GameEvents.PlayerIngame()); }
// Token: 0x06000EBA RID: 3770 RVA: 0x0006305C File Offset: 0x0006125C private void OnPlayerUnpaused(GameEvents.PlayerUnpause ev) { AutoMonoBehaviour <InputManager> .Instance.IsInputEnabled = true; Singleton <QuickItemController> .Instance.IsEnabled = true; GameState.Current.Player.EnableWeaponControl = true; Screen.lockCursor = true; LevelCamera.SetMode(LevelCamera.CameraMode.FirstPerson, null); if (!Singleton <WeaponController> .Instance.CheckWeapons(Singleton <LoadoutManager> .Instance.GetWeapons())) { GameState.Current.Player.InitializeWeapons(); } global::EventHandler.Global.Fire(new GameEvents.PlayerIngame()); }
// Token: 0x06000EA6 RID: 3750 RVA: 0x00003C87 File Offset: 0x00001E87 private void OnUnpause(GameEvents.PlayerUnpause ev) { }