Пример #1
0
 private void OnInputFinished(GameEvents.InputFinished e)
 {
     ApplyImpulse(e.impulse);
 }
Пример #2
0
 private void OnInputFinished(GameEvents.InputFinished e)
 {
     m_line.gameObject.SetActive(false);
     m_inputActive = false;
 }
Пример #3
0
 private void OnInputFinished(GameEvents.InputFinished e)
 {
     OnEvent(EventType.InputFinished);
 }