Пример #1
0
 protected override void AddListeners(GameEntity entity)
 {
     entity.AddAxialCoordListener(this);
     entity.AddPositionListener(this);
     entity.AddDestroyedListener(this);
     entity.AddShotListener(this);
     entity.AddGhostListener(this);
     entity.AddWillBeShotNextListener(this);
     entity.AddWillBeShotNextRemovedListener(this);
     entity.AddBubbleNumberListener(this);
     entity.AddMergeToListener(this);
     entity.AddShiftToListener(this);
     entity.AddDroppedListener(this);
     entity.AddExplodedListener(this);
     entity.AddSpareBubbleListener(this);
     entity.AddMoveToShooterListener(this);
     entity.AddNudgedListener(this);
 }
Пример #2
0
 protected override void AddListeners(GameEntity entity)
 {
     entity.AddAxialCoordListener(this);
 }