/// <summary> /// 保存数据 /// </summary> /// <param name="sender">事件发送者</param> /// <param name="e">事件</param> private void bSave_Click(object sender, EventArgs e) { if (HasChanged()) { string strRemarks = "未添加备注"; if (Class1.CommentOnSave) { GameDesingerTools.InputBoxForm ibf = new GameDesingerTools.InputBoxForm(); if (ibf.ShowDialog() == DialogResult.OK) { strRemarks = ibf.Remarks; } else { return; } } SaveData(strRemarks); } else { MessageBox.Show("选中的行没有内容被改变。"); } }
/// <summary> /// 保存数据 /// </summary> /// <param name="sender">事件发送者</param> /// <param name="e">事件</param> private void bSave_Click(object sender, EventArgs e) { if (HasChanged()) { string strRemarks = "未添加备注"; if (Class1.CommentOnSave) { GameDesingerTools.InputBoxForm ibf = new GameDesingerTools.InputBoxForm(); if (ibf.ShowDialog() == DialogResult.OK) { strRemarks = ibf.Remarks; } else { return; } } SaveData(strRemarks); } else { MessageBox.Show("选中的行没有内容被改变。"); } }