Пример #1
0
    private void SetIcon(GameObject gameObj, int itemId)
    {
        Transform transform  = gameObj.get_transform().FindChild("Content");
        Transform transform2 = gameObj.get_transform().FindChild("ImageFrame");

        transform.get_gameObject().SetActive(true);
        Transform child = transform.GetChild(0);

        child.set_name("image_" + itemId);
        GameDataUtils.SetItem(itemId, transform2.GetComponent <Image>(), child.GetComponent <Image>(), null, true);
    }
Пример #2
0
 public void UpdateUI(Goods data)
 {
     if (data != null)
     {
         this.use     = 0;
         this.dataTpl = data;
         this.ShowReduce(false);
         this.count = BackpackManager.Instance.OnGetGoodCount(this.dataTpl.GetLongId());
         GameDataUtils.SetItem(this.dataTpl.LocalItem, this.frame, this.icon, null, true);
         this.num.set_text(this.count.ToString());
     }
 }
Пример #3
0
 public void SetItem(int itemId, int itemNum)
 {
     GameDataUtils.SetItem(itemId, this.frame, this.icon, null, true);
     this.num.set_text(itemNum.ToString());
 }
 public void SetItem(int itemId, int itemNum)
 {
     GameDataUtils.SetItem(itemId, this.m_spItemFrame, this.m_spItemIcon, this.m_lblItemName, true);
     this.m_lblItemNum.set_text(itemNum.ToString());
 }