Пример #1
0
        public void HandleGameData(object sender, GameDataReceivedEventArgs e)
        {
            var jsonString = e.Json.ToString();

            // Ensure it's CS:GO JSON
            if (!jsonString.Contains("Counter-Strike: Global Offensive"))
            {
                return;
            }

            // Parse the JSON
            try
            {
                if (DataModel == null)
                {
                    DataModel = new CounterStrikeDataModel();
                }
                JsonConvert.PopulateObject(jsonString, DataModel, new JsonSerializerSettings {
                    Error = HandleGameDataError
                });
            }
            catch (Exception ex)
            {
                Logger?.Error(ex, "Failed to deserialize CS:GO JSON");
                throw;
            }
        }
Пример #2
0
        public void HandleGameData(object sender, GameDataReceivedEventArgs e)
        {
            var jsonString = e.Json.ToString();

            // Ensure it's Dota 2 JSON
            if (!jsonString.Contains("Dota 2"))
            {
                return;
            }

            // Parse the JSON
            DataModel = JsonConvert.DeserializeObject <Dota2DataModel>(jsonString);
        }
Пример #3
0
        public void HandleGameData(object sender, GameDataReceivedEventArgs e)
        {
            var jsonString = e.Json.ToString();

            // Ensure it's CS:GO JSON
            if (!jsonString.Contains("Counter-Strike: Global Offensive"))
            {
                return;
            }

            // Parse the JSON
            try
            {
                DataModel = JsonConvert.DeserializeObject <CounterStrikeDataModel>(jsonString);
            }
            catch (Exception ex)
            {
                Logger?.Error(ex, "Failed to deserialize CS:GO JSON");
                throw;
            }
        }