Пример #1
0
 public static void ARLoad(string path)
 {
     actorContainer = LoadActors(path);
     foreach (ActorData data in actorContainer.actors)
     {
         GameController.ARCreateActor(data, data.path + "ar", data.pos, data.rot);
     }
     try
     {
         OnLoaded();
     }
     catch (System.Exception e)
     {
         Debug.Log("No Furniture!");
     }
     ClearActorList();
 }