public void LoadSettings(SettingsLogic.Settings settings) { _settings = settings; _currentTrigger = GameController.Triggers.None; TriggersPressed.SelectedValue = _currentTrigger; SetDropDowns(); }
protected void OnControllerDisconnected(GameController.ControllerNumber cNum) { // release all movement buttons MoveKeyPress(Movements.All, false); _moveFlag = Movements.None; _triggersPressed = GameController.Triggers.None; _paused = true; }
private void TriggersPressed_SelectionChanged(object sender, SelectionChangedEventArgs e) { _currentTrigger = (GameController.Triggers)e.AddedItems[0]; SetDropDowns(); }