void PrepareGame() { if (inited) { return; } inited = true; _myColor = (_myoceloCtrl._processData._PlayerData[0]._PlNumber == _myPlNum) ? _myoceloCtrl._processData._PlayerData[0]._PlColor : _myoceloCtrl._processData._PlayerData[1]._PlColor; //プレイヤーの設定 _myPl._MyColor = _myColor; if (_gameSetting._pltype_1p != PlayerSetter.PlType.None) { _myPl._myPlType = _gameSetting._pltype_1p; } _enemyPl._MyColor = GameControllData.GetOtherColor(_myColor); if (_gameSetting._pltype_2p != PlayerSetter.PlType.None) { _enemyPl._myPlType = _gameSetting._pltype_2p; } _myoceloCtrl._oceloPlayer.Add(_myPl.CreatePlayer()); _myoceloCtrl._oceloPlayer.Add(_enemyPl.CreatePlayer()); var plTypeText = (_myColor == GameControllData.PlayerColor.BLACK) ? "黒" : "白"; _userTypeDisplay.text = $"あなたは{plTypeText}です"; SetTurnGuid(); }
static int GetReverseNum(int num) { return(GameControllData.GetOtherColor(num)); }