Пример #1
0
 public void checkMiss()
 {
     if (isHit == false && anim.GetFloat("powerUp") != 4 && anim.GetFloat("powerUp") != 5)
     {
         gameControl.miss();
         anim.Play("Default", 1);
         if (anim.GetFloat("powerUp") == 1)
         {
             gameControl.x2ShowNoMore();
         }
         else if (anim.GetFloat("powerUp") == 2)
         {
             gameControl.slowShowNoMore();
         }
     }
     isHit = true;
 }
Пример #2
0
 private IEnumerator checkMiss()
 {
     while (true)
     {
         if (isHit)
         {
             break;
         }
         else
         {
             if (anim.GetCurrentAnimatorStateInfo(0).IsName("hidden") && anim.GetFloat("powerUp") < 4)
             {
                 gameControl.miss();
                 break;
             }
         }
         yield return(null);
     }
 }