public bool CreateGameConsole(GameConsoleCreate console)
        {
            var entity = new GameConsole()
            {
                ConsoleId   = console.ConsoleId,
                ConsoleName = console.ConsoleName
            };

            using (var ctx = new ApplicationDbContext())
            {
                ctx.GameConsoles.Add(entity);
                return(ctx.SaveChanges() == 1);
            }
        }
        public IHttpActionResult Post(GameConsoleCreate console)
        {
            if (!ModelState.IsValid)
            {
                return(BadRequest(ModelState));
            }


            if (!service.CreateGameConsole(console))
            {
                return(InternalServerError());
            }

            return(Ok());
        }