public bool CreateGameConsole(GameConsoleCreate console) { var entity = new GameConsole() { ConsoleId = console.ConsoleId, ConsoleName = console.ConsoleName }; using (var ctx = new ApplicationDbContext()) { ctx.GameConsoles.Add(entity); return(ctx.SaveChanges() == 1); } }
public IHttpActionResult Post(GameConsoleCreate console) { if (!ModelState.IsValid) { return(BadRequest(ModelState)); } if (!service.CreateGameConsole(console)) { return(InternalServerError()); } return(Ok()); }