static int _s_set_mLastSpokeIndex(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);

                GameCloud.Unity.Common.EbTimeWheel gen_to_be_invoked = (GameCloud.Unity.Common.EbTimeWheel)translator.FastGetCSObj(L, 1);
                gen_to_be_invoked.mLastSpokeIndex = LuaAPI.xlua_tointeger(L, 2);
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
            return(0);
        }
        static int _s_set_mListTimerSpoke(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);

                GameCloud.Unity.Common.EbTimeWheel gen_to_be_invoked = (GameCloud.Unity.Common.EbTimeWheel)translator.FastGetCSObj(L, 1);
                gen_to_be_invoked.mListTimerSpoke = (System.Collections.Generic.List <GameCloud.Unity.Common.EbDoubleLinkList <GameCloud.Unity.Common.EbTimeEvent> >)translator.GetObject(L, 2, typeof(System.Collections.Generic.List <GameCloud.Unity.Common.EbDoubleLinkList <GameCloud.Unity.Common.EbTimeEvent> >));
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
            return(0);
        }
        static int _g_get_mSpokeCount(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);

                GameCloud.Unity.Common.EbTimeWheel gen_to_be_invoked = (GameCloud.Unity.Common.EbTimeWheel)translator.FastGetCSObj(L, 1);
                LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.mSpokeCount);
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
            return(1);
        }
        static int __CreateInstance(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                if (LuaAPI.lua_gettop(L) == 2 && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2))
                {
                    int _spoke_count = LuaAPI.xlua_tointeger(L, 2);

                    GameCloud.Unity.Common.EbTimeWheel gen_ret = new GameCloud.Unity.Common.EbTimeWheel(_spoke_count);
                    translator.Push(L, gen_ret);

                    return(1);
                }
            }
            catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
            return(LuaAPI.luaL_error(L, "invalid arguments to GameCloud.Unity.Common.EbTimeWheel constructor!"));
        }
        static int _m_Destroy(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


                GameCloud.Unity.Common.EbTimeWheel gen_to_be_invoked = (GameCloud.Unity.Common.EbTimeWheel)translator.FastGetCSObj(L, 1);



                {
                    gen_to_be_invoked.Destroy(  );



                    return(0);
                }
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
        }
        static int _m_GetSpoke(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


                GameCloud.Unity.Common.EbTimeWheel gen_to_be_invoked = (GameCloud.Unity.Common.EbTimeWheel)translator.FastGetCSObj(L, 1);



                {
                    int _index = LuaAPI.xlua_tointeger(L, 2);

                    GameCloud.Unity.Common.EbDoubleLinkList <GameCloud.Unity.Common.EbTimeEvent> gen_ret = gen_to_be_invoked.GetSpoke(_index);
                    translator.Push(L, gen_ret);



                    return(1);
                }
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
        }