internal static void HandlePacket(GameClientMessageHandler handler, ClientMessage message) { if (handlers.ContainsKey(message.Id)) { StaticRequestHandler currentHandler = (StaticRequestHandler)handlers[message.Id]; currentHandler.Invoke(handler); } }
public static void HandlePacket(GameClientMessageHandler handler, ClientMessage message) { if (StaticClientMessageHandler.handlers.ContainsKey(message.Id)) { // Logging.WriteLine(message.ToString(), ConsoleColor.Green); StaticClientMessageHandler.StaticRequestHandler staticRequestHandler = StaticClientMessageHandler.handlers[message.Id]; staticRequestHandler(handler); return; } // Logging.WriteLine(message.ToString(), ConsoleColor.Red); }
public static void HandlePacket(GameClientMessageHandler handler, ClientMessage message) { if (StaticClientMessageHandler.handlers.ContainsKey(message.Id)) { #if DEBUG Logging.WriteLine("Packet id = " + message.Id, ConsoleColor.Green); #endif StaticClientMessageHandler.StaticRequestHandler staticRequestHandler = StaticClientMessageHandler.handlers[message.Id]; staticRequestHandler(handler); return; } }
public static void HandlePacket(GameClientMessageHandler handler, ClientMessage message) { if (handlers.ContainsKey(message.Id)) { Logging.WriteLine("Handled Header: " + message.ToString(), ConsoleColor.Green); StaticRequestHandler currentHandler = (StaticRequestHandler)handlers[message.Id]; currentHandler.Invoke(handler); } else { if (System.Diagnostics.Debugger.IsAttached) { Logging.WriteLine("Unhandled Header: " + message.ToString(), ConsoleColor.Red); } } }
public static void HandlePacket(GameClientMessageHandler handler, ClientMessage message) { if (handlers.ContainsKey(message.Id)) { Logging.WriteLine("Cargado -> " + message.ToString(), ConsoleColor.White); StaticRequestHandler currentHandler = (StaticRequestHandler)handlers[message.Id]; currentHandler.Invoke(handler); } else { if (System.Diagnostics.Debugger.IsAttached) { Logging.WriteLine("Error -> " + message.ToString(), ConsoleColor.Magenta); } } }
internal static void HandlePacket(GameClientMessageHandler handler, ClientMessage message) { if (handlers.ContainsKey(message.Id)) { if (FirewindEnvironment.IsDebugging) Logging.LogDebug("Event handled => " + message.Id + " "); StaticRequestHandler currentHandler = (StaticRequestHandler)handlers[message.Id]; currentHandler.Invoke(handler); } else { if (!FirewindEnvironment.IsDebugging/* || unknownPackets.Contains(message.Id)*/) return; unknownPackets.Add(message.Id); Logging.LogDebug("Unknown packet ID: " + message.Id); } }
internal static void HandlePacket(GameClientMessageHandler handler, ClientMessage message, int messageID) { if (messageID < 0 || messageID >= MAX_PACKET_HEADER) return; if (handlers[messageID] != null) { if (ButterflyEnvironment.isDebugging) { Console.WriteLine("Handling ID: " + messageID); //Console.WriteLine("Handling ID: " + messageID + " > " + (InputCode)messageID); } handlers[messageID].Invoke(handler); } else if (ButterflyEnvironment.isDebugging) { Console.WriteLine("Unknown packet ID: " + messageID); } }
internal static void UpdateGroupBadge(GameClientMessageHandler handler) { handler.UpdateGroupBadge(); }
internal static void LoadProfile(GameClientMessageHandler handler) { handler.LoadProfile(); }
internal static void GetRelationships(GameClientMessageHandler handler) { handler.GetRelationships(); }
internal static void MuteAll(GameClientMessageHandler handler) { handler.MuteAll(); }
internal static void ChangeName(GameClientMessageHandler handler) { handler.ChangeName(); }
internal static void UsersWithRights(GameClientMessageHandler handler) { handler.UsersWithRights(); }
internal static void ChangeLook(GameClientMessageHandler handler) { handler.ChangeLook(); }
internal static void MarketplaceSetPrice(GameClientMessageHandler handler) { handler.MarketplaceSetPrice(); }
internal static void attTags(GameClientMessageHandler handler) { handler.attTags(); }
internal static void GetAchievements(GameClientMessageHandler handler) { handler.GetAchievements(); }
internal static void UpdateBadges(GameClientMessageHandler handler) { handler.UpdateBadges(); }
internal static void GetBadges(GameClientMessageHandler handler) { handler.GetBadges(); }
internal static void GetBalance(GameClientMessageHandler handler) { handler.GetBalance(); }
internal static void UpdateGroupSettings(GameClientMessageHandler handler) { handler.UpdateGroupSettings(); }
internal static void ChangeMotto(GameClientMessageHandler handler) { handler.ChangeMotto(); }
internal static void EjectFurni(GameClientMessageHandler handler) { handler.EjectFurni(); }
internal static void GetWardrobe(GameClientMessageHandler handler) { handler.GetWardrobe(); }
internal static void UpdateEventInfo(GameClientMessageHandler handler) { handler.UpdateEventInfo(); }
internal static void SaveWardrobe(GameClientMessageHandler handler) { handler.SaveWardrobe(); }
internal static void ManageBotActions(GameClientMessageHandler handler) { handler.ManageBotActions(); }
public static void AddNewCdToJuke(GameClientMessageHandler Handler) { Handler.AddNewCdToJuke(); }
internal static void SetRelationship(GameClientMessageHandler handler) { handler.SetRelationship(); }
internal static void GetForumThreadRoot(GameClientMessageHandler handler) { handler.GetGroupForumThreadRoot(); }
public static void LoadJukeSongs(GameClientMessageHandler Handler) { Handler.LoadJukeSongs(); }
internal static void GetGroupForums(GameClientMessageHandler handler) { handler.GetGroupForums(); }
internal static void GetPetsInventory(GameClientMessageHandler handler) { handler.GetPetsInventory(); }
public static void RemoveCdToJuke(GameClientMessageHandler Handler) { Handler.RemoveCdToJuke(); }
internal static void OpenQuests(GameClientMessageHandler handler) { handler.OpenQuests(); }
internal static void StopQuest(GameClientMessageHandler handler) { handler.StopQuest(); }
internal static void PromoteRoom(GameClientMessageHandler handler) { handler.PromoteRoom(); }
internal static void CheckNameChange(GameClientMessageHandler handler) { handler.CheckNameChange(); }
internal static void ManageGroup(GameClientMessageHandler handler) { handler.ManageGroup(); }
internal static void SaveNameChange(GameClientMessageHandler handler) { handler.SaveNameChange(); }
internal static void UpdateGroupColours(GameClientMessageHandler handler) { handler.UpdateGroupColours(); }
internal static void GetCurrentQuest(GameClientMessageHandler handler) { handler.GetCurrentQuest(); }
internal static void SerializeGroupFurniPage(GameClientMessageHandler handler) { handler.SerializeGroupFurniPage(); }
internal static void MarketplacePostItem(GameClientMessageHandler handler) { handler.MarketplacePostItem(); }
internal static void GetPromotionableRooms(GameClientMessageHandler handler) { handler.GetPromotionableRooms(); }
internal static void ChangeManiquiInMemory(GameClientMessageHandler handler) { handler.ChangeManiquiInMemory(); }
internal static void GetTrainerPanel(GameClientMessageHandler handler) { handler.GetTrainerPanel(); }
internal static void SaveManiquiTODB(GameClientMessageHandler handler) { handler.SaveManiquiTODB(); }
internal static void GetRoomBannedUsers(GameClientMessageHandler handler) { handler.GetBannedUsers(); }
internal static void ApplyBackgroundChanges(GameClientMessageHandler handler) { handler.ApplyBackgroundChanges(); }
internal static void UnbanUser(GameClientMessageHandler handler) { handler.UnbanUser(); }
internal static void GenerateBuyGroupPage(GameClientMessageHandler handler) { handler.GenerateBuyGroupPage(); }
internal static void HandleBotSpeechList(GameClientMessageHandler handler) { handler.HandleBotSpeechList(); }
internal static void CreateGuildMessageComposer(GameClientMessageHandler handler) { handler.CreateGuildMessageComposer(); }
internal static void GetRoomFilter(GameClientMessageHandler handler) { handler.GetRoomFilter(); }
internal static void SaveWiredCondition(GameClientMessageHandler handler) { handler.SaveWiredConditions(); }
internal static void AutoRoom(GameClientMessageHandler handler) { handler.RoomOnLoad(); }
public static void GetMusicData(GameClientMessageHandler Handler) { Handler.GetMusicData(); }
internal static void ActivateGroupOnRoom(GameClientMessageHandler handler) { handler.ActivateGroupOnRoom(); }
internal static void MarketplaceCanSell(GameClientMessageHandler handler) { handler.MarketplaceCanSell(); }