Пример #1
0
 private void Start()
 {
     Application.targetFrameRate = 300;
     currentLives         = PlayerPrefsController.GetTotalLives();
     explosiveBallEnabled = PlayerPrefsController.GetExplosiveBallEnabled();
     gameCanvas           = FindObjectOfType <GameCanvas>();
     gameCanvas.DisplayScore(currentScore);
     gameCanvas.DisplayLevel(currentLevel);
     gameCanvas.DisplayLives(currentLives);
 }
Пример #2
0
    }                            //Returns current score

    public int HandleLivesLost() //Reduces lives by 1 and returns current amount and displays it
    {
        currentLives = currentLives - 1;
        gameCanvas.DisplayLives(currentLives);
        return(currentLives);
    }