public void ParseMap(string fileName) { var node = GameBox.ParseNode(Path.Combine("Files", fileName)); }
public override void UpdateUI() { Controls.Clear(); int maxRenderableColumns = (Width - 20) / 180; int maxRenderableRows = Height / 160; int rowsCount = 0; int columnsCount = 0; if (_games == null || _games.Count <= 0) { return; } int currentLeft = 0; foreach (Game game in _games) { GameBox gameBox = new GameBox(_settings.BoxRendered); gameBox.BoxSelected += new GameBox.BoxSelectedDelegate(Box_BoxSelected); gameBox.BoxDoubleClick += new GameBox.BoxDoubleClickDelegate(Box_BoxDoubleClick); gameBox.ContextMenuStrip = CreateGameContextMenu(game.ID); gameBox.GameName = game.Title; if (File.Exists(game.ImagePath)) { gameBox.GameImage = Image.FromFile(game.ImagePath); } else { gameBox.GameImage = null; } gameBox.GameID = game.ID; gameBox.Top = rowsCount * 160 + (rowsCount == 0 ? 0 : 5); gameBox.Left = currentLeft; currentLeft += gameBox.Width; this.Controls.Add(gameBox); ++columnsCount; if (columnsCount >= maxRenderableColumns) { columnsCount = 0; ++rowsCount; currentLeft = 0; } } if (rowsCount + 1 > maxRenderableRows) { scroller = new ScrollBarEx(); scroller.Orientation = ScrollBarOrientation.Vertical; scroller.BorderColor = Color.FromArgb(64, 64, 64); scroller.Dock = DockStyle.Right; scroller.Visible = true; scroller.Maximum = (rowsCount + 1) * 160; scroller.Scroll += scroller_Scroll; this.MouseWheel += CategoryGames_MouseWheel; this.Controls.Add(scroller); } else if (scroller != null) { scroller.Scroll -= scroller_Scroll; scroller.Dispose(); scroller = null; } this.Focus(); }
/// <summary> /// Body with uncompressed data with compression parameters. /// </summary> /// <param name="gbx">Owner of the GBX body.</param> public GameBoxBody(GameBox <T> gbx) : base(gbx) { }
// Обработчик нажатия кнопки добавления Устройств protected void AddDeviceButtonClick(object sender, EventArgs e) { int count = 0; var res = from t in devicesDictionary where t.Value.name == DeviceName.Text select t.Value; foreach (var source in res) { count++; } if (count == 0) { Device newDevice; switch (dropDownDevicesList.SelectedIndex) { default: newDevice = new Fringe(DeviceName.Text, -20, 5); Device lamp = new Device("FringeLamp"); ((Fringe)newDevice).Lamp = lamp; break; case 1: newDevice = new TVSet(DeviceName.Text, 0, 100); break; case 2: newDevice = new MicroWave(DeviceName.Text, 50, 250); ((MicroWave)newDevice).highTemperature(100); break; case 3: newDevice = new Oven(DeviceName.Text, 50, 300); ((Oven)newDevice).highTemperature(100); break; case 4: newDevice = new Satellite(DeviceName.Text); foreach (Control parent in DevicePanel.Controls) { foreach (Control chield in parent.Controls) { if (chield is DropDownList && chield.ID == "source") { ((DropDownList)chield).Items.Add(DeviceName.Text); } } } break; case 5: newDevice = new GameBox(DeviceName.Text); foreach (Control parent in DevicePanel.Controls) { foreach (Control chield in parent.Controls) { if (chield is DropDownList && chield.ID == "source") { ((DropDownList)chield).Items.Add(DeviceName.Text); } } } break; } int id = (int)Session["NextId"]; devicesDictionary.Add(id, newDevice); ErrText.Text = ""; DevicePanel.Controls.Add(new DeviceControl(id, devicesDictionary)); id++; Session["NextId"] = id; } else { ErrText.Text = "Устройство с такими именем уже сущесвует"; } }
// Update is called once per frame void Update() { if (isMainRole == false) { return; } isMoving = false; // Horizontal Motion if (GameManager.Instance.roleType == GameManager.RoleType.launch) { if (Input.GetKey(KeyCode.RightArrow) || Input.GetKey(KeyCode.LeftArrow)) { if (Input.GetKey(KeyCode.RightArrow)) { angle -= 1f; } if (Input.GetKey(KeyCode.LeftArrow)) { angle += 1f; } if (angle > 180) { angle = angle - 360; } if (angle < -180) { angle = 360 + angle; } //Vector3 targetDir = launchDir ; //float angle = Vector3.Angle( targetDir, transform.forward ); GameManager.Instance.arrow.transform.rotation = Quaternion.Euler(0f, 0f, angle); } } if (GameManager.Instance.roleType == GameManager.RoleType.move) { if (Input.GetKey(KeyCode.RightArrow)) { isMoving = true; this.transform.Translate(Vector3.right * motionSpeed); this.GetComponent <SpriteRenderer>().flipX = true; } if (Input.GetKey(KeyCode.LeftArrow)) { isMoving = true; this.transform.Translate(Vector3.left * motionSpeed); this.GetComponent <SpriteRenderer>().flipX = false; } this.GetComponent <Animator>().SetBool("MarioIsMoving", isMoving); // Jump if (Input.GetKeyDown(KeyCode.Space)) { this.GetComponent <Rigidbody2D>().AddForce(Vector2.up * jumpForce, ForceMode2D.Impulse); this.GetComponent <Animator>().SetBool("MarioIsOnFloor", false); } } if (GameManager.Instance.roleType == GameManager.RoleType.launch) { // 抛掷 if (Input.GetKeyUp(KeyCode.A)) { if (isBoxMoving == false) { curBox = Instantiate(box) as GameObject; curBox.transform.localPosition = new Vector3(transform.position.x, transform.position.y, transform.position.y); curBox.GetComponent <Rigidbody2D>().AddForce(new Vector2((float)Math.Sin(angle), (float)Math.Cos(angle)) * 7, ForceMode2D.Impulse); var boxPos = new GameBox(); boxPos.id = GameManager.Instance.boxs.Count; boxPos.x = curBox.transform.position.x; boxPos.y = curBox.transform.position.y; GameManager.Instance.boxs.Add(boxPos); GameManager.Instance.boxsDic.Add(boxPos.id, curBox); isBoxMoving = true; } else if (isBoxMoving == true) { curBox.GetComponent <Rigidbody2D>().bodyType = RigidbodyType2D.Static; isBoxMoving = false; } } if (GameManager.Instance.boxs != null) { for (int i = 0; i < GameManager.Instance.boxs.Count; i++) { var curBox = GameManager.Instance.boxs[i]; GameObject curBoxObj; if (GameManager.Instance.boxsDic.TryGetValue(curBox.id, out curBoxObj)) { curBox.x = curBoxObj.transform.position.x; curBox.y = curBoxObj.transform.position.y; } } } } //client.SetRotation (input.x, input.y); //移动指令 if (client != null) { if (GameManager.Instance.roleType == GameManager.RoleType.move) { client.Move(transform.position.x, transform.position.y); } if (GameManager.Instance.roleType == GameManager.RoleType.launch) { if (GameManager.Instance.boxs != null && GameManager.Instance.boxs.Count > 0) { client.OnBoxsPos(GameManager.Instance.boxs); } client.LaunchDir(angle); } } if (GameManager.Instance.roleType == GameManager.RoleType.move) { if (transform.childCount > 0) { var child = transform.GetChild(0); //child.transform.localPosition = new Vector3(0.05f, 0.1f, 0); } } //CubeController.Instance.UpdatePosition(transform.position.x,transform.position.y,transform.position.z) ; }
public GameBoxIOCustom(GameBox <TNode> gbx) { GBX = gbx; }
public GameBoxIOCustom(GameBox gbx) { InputGBX = gbx; GBX = new GameBox <TNode>(); }
private string CCC(BaseEventArgs a) { Debug.Log("控制器处理! " + (a as RouteDemoEventArgs).GO.name); return GameBox.GetBuiltInModule<IModelManager>().GetModel<MyModel>().Logic_UserNameWithCondition(); }
private void Awake() { GameBox.GetBuiltInModule<IRouteManager>(); GameBox.GetBuiltInModule<IModelManager>(); }
public static string ToJson(this GameBox gbx, bool format = true) { return(JsonConvert.SerializeObject(gbx, format ? Formatting.Indented : Formatting.None, settings)); }