private void StartGame(KulamiPeer peer, Board board, bool goFirst)
        {
            Teardown();

            // Set up game engine
            HumanPlayer   humanPlayer   = new HumanPlayer(Networkmanager.ClientName, GameBoardUserControl.human_move_handler);
            NetworkPlayer networkPlayer = new NetworkPlayer(peer);

            GameBoardUserControl control = new GameBoardUserControl(
                board,
                humanPlayer,
                networkPlayer,
                goFirst ? PieceType.Red : PieceType.Black
                );

            control.SetChat(new ChatboxUserControl(peer));

            ContentControlActions.setBaseContentControl(control);
        }