protected override void Init() { base.Init(); RightArrow.Y = Y + Height / 2 - RightArrow.Height / 2; LeftArrow.Y = Y + Height / 2 - LeftArrow.Height / 2; for (int i = 0; i < Count - ExtraCount; i++) { ITEM[i, 0] = GameBlock.Create(SIZE[i % Rows]); ((GameBlock)ITEM[i, 0]).AddPageChangeEvent(ref PageChangeEventHandler); ((GameBlock)ITEM[i, 0]).ParentRows = Rows; } Cursor_Status &= ~Cursor_Status.Horizontal; }