/// <summary> /// 牌局结束 /// </summary> /// <param name="endDto"></param> public override void sattleEnd(Game1SattleEndDto endDto) { UIZJHPanel zjhPanel = MessageManager.GetInstance.GetUIDict <UIZJHPanel>(); if (zjhPanel == null) { zjhPanel = MessageManager.GetInstance.GetUIDict <CheatZjhPanel>(); } if (zjhPanel != null) { zjhPanel.CurrentGameOver(endDto); } }
/// <summary> /// 通知所有玩家有人牌局结束 /// </summary> public virtual void sattleEnd(Game1SattleEndDto endDto) { }