/// <summary> /// Ends the selection outline drag operation. Elements in the outline are selected. /// </summary> /// <returns>True if the selection outline drag is valid and was ended, false otherwise.</returns> private bool EndDragSelection() { if (!isDraggingSelection) { return(false); } if (dragSelection != null) { dragSelection.Destroy(); dragSelection = null; } if ((dragSelectionEnd - dragSelectionStart).Length < 1) { isDraggingSelection = false; return(false); } Vector2I min = new Vector2I(Math.Min(dragSelectionStart.x, dragSelectionEnd.x), Math.Min(dragSelectionStart.y, dragSelectionEnd.y)); Vector2I max = new Vector2I(Math.Max(dragSelectionStart.x, dragSelectionEnd.x), Math.Max(dragSelectionStart.y, dragSelectionEnd.y)); sceneSelection.PickObjects(min, max - min, Input.IsButtonHeld(ButtonCode.LeftControl) || Input.IsButtonHeld(ButtonCode.RightControl)); isDraggingSelection = false; return(true); }
/// <summary> /// Clears the underlay GUI element (for example ping, hover, select). /// </summary> private void ClearUnderlay() { if (underlay != null) { underlay.Destroy(); underlay = null; } underlayState = UnderlayState.None; }
/// <summary> /// Destroys all inspector GUI elements. /// </summary> internal void Clear() { for (int i = 0; i < inspectorComponents.Count; i++) { inspectorComponents[i].foldout.Destroy(); inspectorComponents[i].removeBtn.Destroy(); inspectorComponents[i].inspector.Destroy(); } inspectorComponents.Clear(); if (inspectorResource != null) { inspectorResource.inspector.Destroy(); inspectorResource = null; } if (inspectorScrollArea != null) { inspectorScrollArea.Destroy(); inspectorScrollArea = null; } if (scrollAreaHighlight != null) { scrollAreaHighlight.Destroy(); scrollAreaHighlight = null; } if (highlightPanel != null) { highlightPanel.Destroy(); highlightPanel = null; } activeSO = null; soNameInput = null; soActiveToggle = null; soMobility = null; soPrefabLayout = null; soHasPrefab = false; soPosX = null; soPosY = null; soPosZ = null; soRotX = null; soRotY = null; soRotZ = null; soScaleX = null; soScaleY = null; soScaleZ = null; dropAreas = new Rect2I[0]; activeResourcePath = null; currentType = InspectorType.None; }