Пример #1
0
 void Die()
 {
     GameObject.FindObjectOfType <CharacterControllerScript>().destroyedMonster(this.gameObject);
     showPopup = false;
     gui.ChangeKillCount(1);
     //anim.Play("death");
     //yield return new WaitForSeconds(2f);
     Destroy(this.gameObject);
 }