Пример #1
0
    /// <summary>
    /// Initialization.
    /// </summary>
    void Start()
    {
        // GUI scaling.
        GUIScaler.Initialize();

        // Game logic.
        match3 = new Match3();

        // Start new game.
        NewGame();
    }
Пример #2
0
    void Start()
    {
        m_FpsNextPeriod = Time.realtimeSinceStartup + fpsMeasurePeriod;

        GUIScaler.Initialize();

        AddMarkedMethods();

        lowPassFilterFactor               = accelerometerUpdateInterval / lowPassKernelWidthInSeconds;
        shakeDetectionThreshold          *= shakeDetectionThreshold;
        lowPassValue                      = Input.acceleration;
        Input.eatKeyPressOnTextFieldFocus = false;
    }