public void SetAllSelectMessage(string value)
 {
     foreach (GUIListChipParts.Data data in GUISelectPanelChipList.partsDataList)
     {
         data.selectMessage = value;
         GameObject onePart = base.GetOnePart(data.index);
         if (onePart != null)
         {
             GUIListChipParts component = onePart.GetComponent <GUIListChipParts>();
             component.SetSelectMessage(value);
         }
     }
 }
 public void SetAllSelectColor(bool isSelect)
 {
     foreach (GUIListChipParts.Data data in GUISelectPanelChipList.partsDataList)
     {
         data.isSelect = isSelect;
         GameObject onePart = base.GetOnePart(data.index);
         if (onePart != null)
         {
             GUIListChipParts component = onePart.GetComponent <GUIListChipParts>();
             component.SetSelectColor(isSelect);
         }
     }
 }
 public void SetNowSelectMessage(int userChiId, bool isSelect)
 {
     foreach (GUIListChipParts.Data data in GUISelectPanelChipList.partsDataList)
     {
         if (data.userChip.userChipId == userChiId)
         {
             GameObject onePart = base.GetOnePart(data.index);
             if (onePart != null)
             {
                 GUIListChipParts component = onePart.GetComponent <GUIListChipParts>();
                 component.SetNowSelectMessage(isSelect);
             }
             break;
         }
     }
 }