// Use this for initialization void Start() { //m_adManager = GameObject.Find("AdHandler").GetComponent<adManager>(); m_gui = GameObject.Find("GUI").GetComponent <GUIIngame>(); m_scoring = GameObject.Find("InGameData").GetComponent <Scoring>(); m_killerHeight = -2; m_spawnJumperPlatforms = GameObject.Find("Spawner").GetComponent <SpawnJumperPlatforms>(); }
// Use this for initialization void Start() { GameObject textLiveScore = GameObject.Find("TextLiveScore"); m_liveScoreRenderer = textLiveScore.GetComponent <MeshRenderer>(); m_liveScoreMesh = textLiveScore.GetComponent <TextMesh>(); m_currentScore = 0; m_lastId = 0; m_guiIngame = GameObject.Find("GUI").GetComponent <GUIIngame>(); }