public void InitWithBaseLayer(GUIChatWindowV2 baseLayer, string tag) { this.mBaseLayer = baseLayer; this.EmotionTag = tag; this.CreateObjects(); this.Refresh(); }
public void InitWithBaseLayer(GUIChatWindowV2 baseLayer, string txtMsg) { this.mBaseLayer = baseLayer; this.mCommonTxt = txtMsg; this.CreateObjects(); this.Refresh(); }
public void InitWithBaseScene(GUIChatWindowV2 baseLayer) { this.mBaseLayer = baseLayer; this.CreateObjects(); this.InitCommon(); }
public void InitWithBaseScene(GUIChatWindowV2 baseScene) { this.mBaseScene = baseScene; this.CreateObjects(); }
public void InitWorldChanel(GUIChatWindowV2 baseLayer) { this.mBaseLayer = baseLayer; this.CreateObjects(); }
public void InitWithBaseScene(GUIChatWindowV2 baseScene) { this.mBaseScene = baseScene; }