Пример #1
0
        public static float[] TextureCoordinates(GPUImageRotationMode rotationMode)
        {
            var result = TextureCoordinatesInternal(rotationMode);

            var array = new float [8];

            Marshal.Copy(result, array, 0, array.Length);
            return(array);
        }
Пример #2
0
		public static float[] TextureCoordinates (GPUImageRotationMode rotationMode)
		{
			var result = TextureCoordinatesInternal (rotationMode);

			var array = new float [8];
			Marshal.Copy (result, array, 0, array.Length);
			return array;
		}
Пример #3
0
 public abstract void SetInputRotation(GPUImageRotationMode newInputRotation, global::System.nint textureIndex);