public abstract void OnInit(GPUEngine engine, GPURenderStage stage);
public abstract void OnRender(GPUEngine engine, GPURenderStage stage, float delta);
public void SetGPUEngine(GPUEngine engine) { _gpuEngine = engine; }
public abstract void OnInit(GPUEngine engine, GPURenderStage stage);
public abstract void OnRender(GPUEngine engine, GPURenderStage stage, float delta);
public void SetGPUEngine(GPUEngine engine) { _gpuEngine = engine; }