static void Main(string[] args) { Console.OutputEncoding = Encoding.UTF8; GPUData gd = new GPUData(); gd.Update(); }
private static void GetGPUs() { try { ManagementObjectSearcher myVideoObject = new ManagementObjectSearcher("select * from Win32_VideoController"); foreach (ManagementObject obj in myVideoObject.Get()) { Console.WriteLine("Name - " + obj["Name"]); Console.WriteLine("AdapterRAM - " + obj["AdapterRAM"]); Console.WriteLine("InstalledDisplayDrivers - " + obj["InstalledDisplayDrivers"]); Console.WriteLine("DriverVersion - " + obj["DriverVersion"]); var data = new GPUData() { Name = obj["Name"].ToString(), AdapterRAM = obj["AdapterRAM"].ToString(), DriverVersion = obj["DriverVersion"].ToString() }; _AssetDataService.CreateGPUData(_MachineData.Id, data); } } catch (Exception e) { _AssetDataService.CreateError(_MachineData.Id, "GetGPUs", e); } }
public void CreateGPUData(int probeDataId, GPUData data) { data.ProbeDataId = probeDataId; data.CreatedOn = DateTime.UtcNow; _Context.GPUData.Add(data); _Context.SaveChanges(); }
public static void DebugReport(GPUData data) { double now = Serilization.ConvertFrom2019(); double diff = now - data.serverTime; Debug.LogFormat("Server time is {0:0.000000}, with delta {1:0.000000}", data.serverTime, data.deltaTime); Debug.LogFormat("Client time is {0:0.000000}", now); Debug.LogFormat("Diff is {0:0.000000}", diff); }
IEnumerator Broadcast() { var socket = SocketData.Make("localhost", 12345); var socket1 = SocketData.Make("localhost", 12346); //socket.endPoint.Address = IPAddress.Broadcast; //this.socket.Setup(UDPSocket<GPUData>.SocketRole.Broadcast); var data = new GPUData(); while (true) { data.deltaTime = Time.deltaTime; data.serverTime = Serilization.ConvertFrom2019(); //this.socket.Send(socket, data); //this.socket.Send(socket1, data); this.socket.Broadcast(data, 12347); this.socket.Broadcast(data, 12348); yield return(new WaitForEndOfFrame()); } }
/// <summary> /// Generates a random GPU item. /// </summary> /// <returns></returns> public GPU LoadSingleItem() { CommonData commonData = new CommonData(); GPUData gpuData = new GPUData(); int chipsetMakerIndex = Faker.Number.RandomNumber(0, gpuData.ChipsetMakers.Count); GPU gpu = new GPU(); gpu.Brand = gpuData.Brands[Faker.Number.RandomNumber(0, gpuData.Brands.Count)]; gpu.ChipsetMaker = gpuData.ChipsetMakers[chipsetMakerIndex]; gpu.Name = gpuData.Names[chipsetMakerIndex][Faker.Number.RandomNumber(0, gpuData.Names[chipsetMakerIndex].Count)]; gpu.Description = "Some GPU description"; gpu.Condition = commonData.Conditions[Faker.Number.RandomNumber(0, commonData.Conditions.Length)]; gpu.Stock = Faker.Number.RandomNumber(0, 51); gpu.Price = Faker.Number.RandomNumber(60, 1020); gpu.MemoryAmount = gpuData.MemoryAmount[Faker.Number.RandomNumber(0, gpuData.MemoryAmount.Length)]; gpu.VrReady = Faker.Number.Bool(); return(gpu); }
public override void PrepareGPU(GraphicsDevice gd) { if (GPUData != null) { GPUData.Dispose(); } if (VertGPUData != null) { VertGPUData.Dispose(); } GenerateGeometry(); GPUData = new IndexBuffer(gd, IndexElementSize.ThirtyTwoBits, Indices.Length, BufferUsage.None); GPUData.SetData(Indices); VertGPUData = new VertexBuffer(gd, typeof(TerrainParallaxVertex), Vertices.Length, BufferUsage.None); VertGPUData.SetData(Vertices); PrimitiveCount = Indices.Length / 3; }
public void reset4() { for (int n = 160; n < data.Length; n += 161) { data[n] = "\n"[0]; } update(); _curline = 0; _curscan = 0; _linemode = 2; _modeclocks = 0; _yscrl = 0; _xscrl = 0; _raster = 0; _lcdon = false; _bgon = false; _winTransparent = true; _objsize = 8; for (int i = 0; i < 160; i++) { _scanrow[i] = 0; } for (int i = 0; i < 40; i++) { _objdata[i] = new GPUData(i); } // Set to values expected by BIOS, to start _bgtilebase = 0x0000; _bgmapbase = 0x1800; // Echo("GPU: Reset."); }
public void checkline() { if (!this.draw && !this.startDraw && !this.ready) { return; } _modeclocks += z80.r.m; switch (_linemode) { case 0: // In hblank { if (_modeclocks >= 51) { // End of hblank for last scanline; render screen if (_curline == 143) { _linemode = 1; if (this.draw) { this.draw = false; this.ready = true; } else if (this.startDraw) { this.startDraw = false; this.draw = true; } // mMU._if |= 1; } else { _linemode = 2; } _curline++; _curscan += 161; _modeclocks = 0; } break; } case 1: // In vblank { if (_modeclocks >= 114) { _modeclocks = 0; _curline++; if (_curline > 153) { _curline = 0; _curscan = 0; _linemode = 2; } } break; } case 2: // In OAM-read mode { if (_modeclocks >= 20) { _modeclocks = 0; _linemode = 3; } break; } case 3: // In VRAM-read mode { // Render scanline at end of allotted time if (_modeclocks >= 43) { _modeclocks = 0; _linemode = 0; if (_lcdon) { if (_bgon) { linebase = _curscan; mapbase = _bgmapbase + ((((_curline + _yscrl) & 0xFF) >> 0x03) << 0x05); y = (_curline + _yscrl) & 7; x = _xscrl & 7; t = (_xscrl >> 3) & 31; if (_bgtilebase != 0) { tile = _vram [mapbase + t]; if (tile < 128) { tile = (256 + tile); } tilerow = _tilemap [tile] [y]; for (wpixel = 160; wpixel > 0; wpixel--) { _scanrow [159 - x] = tilerow [x]; data [linebase] = bgPalette [tilerow [x]]; x++; if (x == 8) { t = (t + 1) & 31; x = 0; tile = _vram [mapbase + t]; if (tile < 128) { tile = (256 + tile); } tilerow = _tilemap [tile] [y]; } linebase++; } } else { tilerow = _tilemap [_vram [mapbase + t]] [y]; for (wpixel = 160; wpixel > 0; wpixel--) { _scanrow [159 - x] = tilerow [x]; data [linebase] = bgPalette [tilerow [x]]; x++; if (x == 8) { t = (t + 1) & 31; x = 0; tilerow = _tilemap [_vram [mapbase + t]] [y]; } linebase++; } } } if (_winon && false) // windows disabled for now until they are fixed { linebase = _curscan; mapbase = _winbase + ((((_curline + winy) & 0xFF) >> 0x03) << 0x05); y = (_curline + winy) & 7; x = winx & 7; t = (winx >> 3) & 31; if (_winbase != 0) { tile = _vram [mapbase + t]; if (tile < 128) { tile = (256 + tile); } tilerow = _tilemap [tile] [y]; for (wpixel = 160; wpixel > 0; wpixel--) { _scanrow [159 - x] = tilerow [x]; if (!_winTransparent || bgPalette [tilerow [x]] != '\uE00F') { data [linebase] = bgPalette [tilerow [x]]; } x++; if (x == 8) { t = (t + 1) & 31; x = 0; tile = _vram [mapbase + t]; if (tile < 128) { tile = (256 + tile); } tilerow = _tilemap [tile] [y]; } linebase++; } } else { tilerow = _tilemap [_vram [mapbase + t]] [y]; for (wpixel = 160; wpixel > 0; wpixel--) { _scanrow [159 - x] = tilerow [x]; if (!_winTransparent || bgPalette [tilerow [x]] != '\uE00F') { data [linebase] = bgPalette [tilerow [x]]; } x++; if (x == 8) { t = (t + 1) & 31; x = 0; tilerow = _tilemap [_vram [mapbase + t]] [y]; } linebase++; } } } //if (_objon) { // cnt = 0; linebase = _curscan; curline161 = _curline * 161; for (i = 0; i < 40; i++) { obj = _objdata [i]; if (obj.y <= _curline && (obj.y + _objsize) > _curline) { if (obj.yflip > 0) { tilerow = _tilemap [obj.tile + ((((_objsize - 1 - (_curline - obj.y))) > 7)?1:0)] [(_objsize - 1 - (_curline - obj.y)) % 8]; } else { tilerow = _tilemap [obj.tile + (((_curline - obj.y) > 7)?1:0)] [(_curline - obj.y) % 8]; } if (obj.palette > 0) { pal = obj1Palette; } else { pal = obj0Palette; } linebase = (curline161 + obj.x); if (obj.xflip > 0) { for (x = 0; x < 8; x++) { if (obj.x + x >= 0 && obj.x + x < 160) { if (tilerow [7 - x] > 0 && (obj.prio > 0 || !(_scanrow [x] > 0))) { data [linebase] = pal [tilerow [7 - x]]; } } linebase++; } } else { for (x = 0; x < 8; x++) { if (obj.x + x >= 0 && obj.x + x < 160) { if (tilerow [x] > 0 && (obj.prio > 0 || !(_scanrow [x] > 0))) { data [linebase] = pal [tilerow [x]]; } } linebase++; } } // cnt++; // if (cnt > 10) // break; } } } } } break; } } }