// Loads scores for the given leaderboard. Fires the loadScoresFailed/Succeeded event when complete. public static void loadScoresForLeaderboard(string leaderboardId, GPGLeaderboardTimeScope timeScope, bool isSocial, bool personalWindow) { // if( Application.platform != RuntimePlatform.Android ) // return; // // _plugin.Call( "loadScoresForLeaderboard", leaderboardId, (int)timeScope, isSocial, personalWindow ); }
// Shows the requested leaderboard. timeScope is not supported on Android and here only for API compatibility with iOS. public static void showLeaderboard(string leaderboardId, GPGLeaderboardTimeScope timeScope = GPGLeaderboardTimeScope.AllTime) { // if( Application.platform != RuntimePlatform.Android ) // return; // // _plugin.Call( "showLeaderboard", leaderboardId ); }
// Loads the current players score for the given leaderboard. Fires the loadCurrentPlayerLeaderboardScoreSucceeded/FailedEvent when complete. public static void loadCurrentPlayerLeaderboardScore(string leaderboardId, GPGLeaderboardTimeScope timeScope, bool isSocial) { if (Application.platform != RuntimePlatform.Android) { return; } _plugin.Call("loadCurrentPlayerLeaderboardScore", leaderboardId, (int)timeScope, isSocial); }
// Loads the current players score for the given leaderboard. Fires the loadCurrentPlayerLeaderboardScoreSucceeded/FailedEvent when complete. public static void loadCurrentPlayerLeaderboardScore( string leaderboardId, GPGLeaderboardTimeScope timeScope, bool isSocial ) { if( Application.platform != RuntimePlatform.Android ) return; _plugin.Call( "loadCurrentPlayerLeaderboardScore", leaderboardId, (int)timeScope, isSocial ); }
// Loads scores for the given leaderboard. Fires the loadScoresFailed/Succeeded event when complete. public static void loadScoresForLeaderboard( string leaderboardId, GPGLeaderboardTimeScope timeScope, bool isSocial, bool personalWindow ) { if( Application.platform != RuntimePlatform.Android ) return; _plugin.Call( "loadScoresForLeaderboard", leaderboardId, (int)timeScope, isSocial, personalWindow ); }
// Loads scores for the given leaderboard. Fires the loadScoresFailed/Succeeded event when complete. public static void loadScoresForLeaderboard( string leaderboardId, GPGLeaderboardTimeScope timeScope, bool isSocial, bool personalWindow ) { if( Application.platform == RuntimePlatform.IPhonePlayer ) _gplayLoadScoresForLeaderboard( leaderboardId, (int)timeScope, isSocial, personalWindow ); }
// Shows the requested leaderboard and time scope public static void showLeaderboard( string leaderboardId, GPGLeaderboardTimeScope timeScope ) { if( Application.platform == RuntimePlatform.IPhonePlayer ) _gplayShowLeaderboard( leaderboardId, (int)timeScope ); }
// Shows the requested leaderboard. timeScope is not supported on Android and here only for API compatibility with iOS. public static void showLeaderboard( string leaderboardId, GPGLeaderboardTimeScope timeScope = GPGLeaderboardTimeScope.AllTime ) { // if( Application.platform != RuntimePlatform.Android ) // return; // // _plugin.Call( "showLeaderboard", leaderboardId ); }