Пример #1
0

        
    public override void OnInspectorGUI()
    {
        mSettings =	target as GLexGameObjectSettings;

        EditorGUIUtility.LookLikeControls();
        base.OnInspectorGUI();

        GUILayout.BeginHorizontal();
        GUILayout.Label( "Exported as: ", GUILayout.Width( 145f ));
        GUILayout.Label( mSettings.UniqueName );
        GUILayout.EndHorizontal();
    }